# Welcome
Welcome to the Wiki of Stanley's homebrew world of Fore Lindrov! Below are a couple of links to help you get started! You can also browse the links on the Side Panel to left!
>[!example|callout-bordered] Helpful Links
> - [[Getting Started]]
> - [[3rd Party Spell List]]
> - [[Circle Spellcasting]]
<br>
## Recent Sessions
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| Session | Name | Summary | Date |
| ----------------------------------------------------------------------------------------------------------------------- | ------------------------- | --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | --------- |
| [[Session 102]] | Up To Lyn Armaal | The party learn of and add Thrain Thunderaxe to their party and meet Angstrom the Chiselled, and are interrogated by Cressaro and Sansuri's Children. They learn the kids are Zephyros, and that Thullen's rebellion was done intentionally by him to save his sister from being accused of treason and that he knew he was going to die. Elisa absorbs Psionics to grief to empower herself. | 7/5/8878 |
| [[Session 101]] | Tribe Of The Beasts | The party climb up the cliff of Revel's End, leaving Forni and Freck with Ragnavald. The party defeat Tuskar, and a clan of Weremammoth Slavers, saving a Dwarf named Thrain, small Elementals and abused Polarbears and seal the Beast Of Darkness out of Ivy | 7/5/8878 |
| [[Session 100]] | The Sea of Moving Ice | The party aids the cursed village of Bremen, leaves offerings to 'The Frosted One', and meets the frost giant Ragnavald. They outcompete a walrus for a mate, sail the Sea of Moving Ice, rescue a captive named Forni, and follow Auril's passage to Sansuri's Castle at Revel's End. | 7/5/8878 |
| [[Session 99]] | Rescue in the Snow | The party survives an undead ambush, rescues Carbon the Kobold, defeats were-polar-bears, frees dragonborn captives, suffers strange nightmares, and arrives at the village of Bremen. | 6/5/8878 |
| [[Session 98]] | Return to the Fire Giants | Moog is spared. Zenora dies. The party returns to the Fire Giants and saves the Duergar. They journey to Iymrith, go fishing, have campfire conversations, and Mordicael's rose returns. | 26/4/8878 |
<!-- SerializedQuery END -->
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<br>
## Recently Modified Mechanics
<!-- QueryToSerialize: TABLE WITHOUT ID file.link AS "Name", join(row["Mechanic Type"], ", ") AS "Type" FROM "Fore Lindrov/2. Mechanics" SORT file.mtime DESC LIMIT 3 -->
<!-- SerializedQuery: TABLE WITHOUT ID file.link AS "Name", join(row["Mechanic Type"], ", ") AS "Type" FROM "Fore Lindrov/2. Mechanics" SORT file.mtime DESC LIMIT 3 -->
| Name | Type |
| ------------------------------------------------------------------------------------------------------ | -------------------- |
| [[Warlock Class]] | Player Option, Class |
| [[3rd Party Spell List]] | Spellcasting, Table |
| [[Jumping Jolt]] | Spell |
<!-- SerializedQuery END -->
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<!-- /SerializedQuery -->
# Changelog
>[!info|c-p-med] October 2026
>>[!example|c-p-sm]- 1\. Added & Updated Steinhardt 2024 Spells
>> ## Steinhardt Spells Changes
>>
>> ### New Spells
>>
>>> | Spell | Lv | Summary |
>>> |---|---|---|
>>> | [[Electrify]] | 1st | Next melee hit deals 1d12 Lightning; CON save or Stunned |
>>> | [[Fall]] | 1st | Reverse gravity; instantly "fall" 200 ft in a chosen direction |
>>> | [[Blind Ambush]] | 2nd | Trap a 10-ft square; maw erupts for 2d10 Piercing + Prone |
>>> | [[Otherworldly Gaze]] | 2nd | Advantage on Perception; sense eldritch creatures within 120 ft; discern true forms within 30 ft; ignore Blinded |
>>> | [[Radiant Bell]] | 3rd | Bell cures afflictions on chosen creatures |
>>> | [[Radiant Slaughter]] | 3rd | 30-ft Emanation: 2d6 Force + 3d6 Radiant, Prone; close range save at Disadvantage |
>>> | [[Spectral Fury]] | 3rd | 3 spectral duplicates strike for 4d8 each; Bonus Action rush |
>>> | [[Jumping Jolt]] | 4th | 4d12 Lightning; chains to new targets up to 4 times |
>>> | [[Marrow Transplant]] | 4th | 4d6 Necrotic to one, heal another 2× — or revive a corpse dead <1 min |
>>> | [[Vanishing Step]] | 4th | 15-ft teleport as movement; Reaction teleport to dodge attacks/spells |
>>> | [[World Breaker]] | 4th | Hurl terrain chunk; 30-ft Cone, 4d10 + push 15 ft |
>>> | [[Starfall]] | 5th | 3d4 Radiant per star in 30-ft Emanation; repeatable via Bonus Action |
>>> | [[Erupting Lightning]] | 6th | Seven 5-ft lightning Cubes; 7d10 + Prone |
>>> | [[Divine Order Transcend]] | 7th | Cast Warlock spells ≤5th for free; escalating Psychic/Madness cost |
>>> | [[Divine Order Sacrifice]] | 9th | Banish a creature to the cosmos; madness; d100 — on 1 the breach never closes |
>>
>> ### Changed
>>>
>> | Spell | Change |
>> |---|---|
>> | [[Skeletal Tail]] | Pierce now a **melee spell attack** (was DEX save); range 20→15 ft; cast time Action→BA |
>> | [[Pressure Cage]] | Sphere radius 20→10 ft |
>> | [[Lightning Charged]] | Being **hit** by a melee attack no longer discharges |
>> | [[Brittle Bone Throw]] | Miss-redirect range 15→30 ft |
>> | [[Graviturgic Smite]] | Bonus damage 2d6→3d4; cast still requires a just-landed melee/unarmed hit |
>> | [[Bury]] | STR save to move/act made once (was every turn) |
>> | [[Amputate]] | Still CON save: limb rip on fail, half damage on success |
>> | [[Gravity Barrier]] | Still saves on wall's appearance AND on pass-through |
>> | [[Arm Cannon]] | Range 150→30 ft; duration Instant→1 round |
>> | [[Bone Claws]] | Action→Bonus Action |
>> | [[Divine Order Reveal]] | Action→Bonus Action |
>> | [[Ancestral Bond]] | 1 min→Action or Ritual; Self→Touch; locate-descendant stays Circle-only |
>> | [[Forest of Dread]] | Touch→Self |
>> | [[Unbound Chamber]] | Touch→500 ft |
>> | [[Gravity Leap]] | No longer requires Concentration |
>> | [[Gravity Storm]] | Instant→2 rounds |
>> | [[Fractured Shell]] | Duration now Concentration, up to 10 min |
>> | [[Bone Shield]] | Trigger now "hit by an attack" |
>
>>[!example|c-p-sm]- 2\. Added D&D Beyond Spells
>> # New Spells — D&D Beyond (2024 Rules)
>>>
>> | Spell | Lv | Summary |
>> |---|---|---|
>> | [[Buzzing Bee]] | 1st | Spectral bee distracts a target: Disadvantage on Perception/Stealth checks and Concentration saves; can't benefit from Invisible |
>> | [[Insidious Rhythm]] | 1st | Catchy tune in a target's mind: Disadvantage on INT checks and Concentration saves; repeat save each turn |
>> | [[Searing Orb]] | 2nd | Ranged attack 3d4 Radiant; orb explodes — CON save or Blinded (target + everyone within 10 ft) |
>> | [[Tortoise Shell]] | 2nd | +3 AC while the target stays in place; drops to +1 until its next turn if it moves |
>> | [[Astral Flood]] | 3rd | 30-ft Cone, 4d10 Cold or Radiant (your pick): Cold = Disadvantage on next D20 Test, Radiant = Blinded |
>> | [[Sticks to Snakes]] | 4th | Transform up to 4 wooden objects into Venomous Snakes that obey your mental commands |
>> | [[Leomund's Lamentable Belaborment]] | 6th | Proclaim a hot take: INT save or Charmed — target speed 0 and must spend turns arguing about it, Blind/Deaf to everything else |
>> | [[Void Star]] | 7th | 6d12 Necrotic on a ranged spell attack; 3d12 more next turn (hit or miss) and you heal for that much |
>
>>[!example|c-p-sm]- 3\. Added NWB Feats, Official Feats & Warlock Content
>> ## New Feats — New World Book (NWB)
>>
>> ### Origin Feats
>>>
>> | Feat | Summary |
>> |---|---|
>> | [[Well-Versed]] | Proficiency in a musical instrument + one lore skill; PB/LR Advantage on Arcana/History/Nature/Religion |
>> | [[Snowrunner]] | Advantage on balance checks on snow/ice and on WIS (Survival) in snowy or icy terrain |
>> | [[Sea Wolf]] | Advantage on Athletics/Acrobatics to board vehicles; on a melee crit, make another melee attack as a Bonus Action |
>> | [[Northern Raider]] | Proficiency in Navigator's Tools; Advantage on attacks/checks the turn you exit water or a ship |
>> | [[Norn-Touched]] | 1/day add PB to your D20 Test; 1/day subtract PB from another creature's d20 |
>> | [[Fisher]] | Proficiency in Survival; Advantage on D20 Tests to operate water vehicles; fish food for 6 in 1 hour |
>> | [[Cold Plunge Training]] | Advantage on saves vs Extreme Cold and Athletics to swim; dive from land at full Speed |
>> | [[Brewer]] | Proficiency in Brewer's Supplies; 50% discount on food/drink; brew a PB Temporary HP mead per Long Rest |
>> | [[Blessing of Wotan]] | Proficiency in one lore skill; learn Guidance + a 1st-level spell cast free 1/LR (INT/WIS/CHA) |
>> | [[Blessing of Volund]] | Proficiency with an Artisan's Tool; learn Elementalism + Mending and Burning Hands or Shield, free 1/LR |
>> | [[Blessing of Thor]] | PB/LR add PB to a STR check; learn Shocking Grasp or Thunderclap + Thunderous Smite, free 1/LR |
>> | [[Blessing of Sif]] | PB/LR add PB to a DEX check; learn True Strike + Hunter's Mark or Longstrider, free 1/LR |
>> | [[Blessing of Loki]] | Proficiency in Deception; learn Minor Illusion + Vicious Mockery and Disguise Self or Charm Person, free 1/LR |
>> | [[Blessing of Jormungandr]] | PB/LR Reaction for Resistance to Poison; Animal Friendship + Speak with Animals (snakes only) free 1/LR; know Draconic |
>> | [[Blessing of Freyr and Freyja]] | Proficiency in Animal Handling or Nature; learn Druidcraft + Thorn Whip and Entangle or Hail of Thorns, free 1/LR |
>> | [[Blessing of Eir]] | PB Vitality Points: Bonus Action spend 1 to heal 1d4 HP, or become Stable while Dying |
>> | [[Blessing of Boreas]] | PB/LR Reaction for Resistance to Cold; learn Ray of Frost + Armor of Agathys or Ice Knife, free 1/LR |
>> | [[Blessing of Baldur]] | 1/LR Reaction reduce damage to you/ally by PB + CHA; Bonus Action 10-ft light; learn Sacred Flame (CHA) |
>>
>> ### Fighting Style Feats
>>>
>> | Feat | Summary |
>> |---|---|
>> | [[Shield Wall (Fighting Style)]] | Reaction grant adjacent ally your Shield's AC bonus; +1 AC when both wield Shields (advances to +2, then Disadvantage on attacks vs you) |
>> | [[Glima (Fighting Style)]] | On an unarmed hit vs a creature within 5 ft (one size larger or smaller), force a STR save or Prone |
>> | [[Savagery (Fighting Style)]] | On your first melee attack each turn, add PB to damage but take -2 AC until the start of your next turn |
>> | [[Raider's Rush (Fighting Style)]] | Advantage vs a creature within 5 ft of an ally after moving 15 ft (advances to 10 ft, then 5 ft) |
>> | [[Underfoot (Fighting Style)]] | Advantage vs and Disadvantage from a creature 2+ sizes larger you're inside (advances: no Prone, then may end move in its space) |
>> | [[Skirmisher (Fighting Style)]] | Once/turn add PB damage after moving 15+ ft (advances to 10+ ft, then +10 ft Speed) |
>>
>> ### General Feats
>>>
>> | Feat | Summary |
>> |---|---|
>> | [[Giant Slayer]] | +1 STR/DEX; Bonus Action Dodge within 5 ft of a Large+ creature; Topple gives Large+ creatures Disadvantage on the save |
>> | [[Spear Expert]] | +1 STR/DEX; Reaction +PB AC vs a melee hit while holding a Spear; thrown Spear 30/90; Advantage on Readied Spear attacks |
>> | [[Mounted Leap]] | +1 STR/DEX; mount's jump distance doubled; jump from a moving mount using its Speed, then +1d8 damage or knock Prone |
>> | [[Cold Water Warrior]] | Auto-succeed STR checks in rough water; PB hours immunity to Frigid Water; jump while swimming; Advantage on Initiative if submerged |
>> | [[Axe Fighter]] | +1 STR; Bonus Action Handaxe attack after a Handaxe hit; Battleaxe Topple save at Disadvantage; Greataxe Cleave hits +½ PB |
>> | [[Clout]] | +1 STR; Advantage on CHA (Deception/Intimidation/Persuasion) vs martial folk; add STR mod to Inspiring Leader Temporary HP |
>> | [[Fjord Jumper]] | +1 STR; jump distance +10 ft; Advantage on attacks/checks after a 10-ft high or 20-ft long jump; no fall damage into water on a success |
>> | [[Lightning Mastery]] | +1 INT/WIS/CHA; PB/LR on a lightning spell hit: Stun, repeat half damage, or grant Vulnerability to Lightning for 1 min |
>> | [[Ice Mastery]] | +1 INT/WIS/CHA; PB/LR on a cold spell hit: Disadvantage on DEX checks, Restrain in ice, or grant Vulnerability to Cold for 1 min |
>> | [[Holmganga Master]] | +1 STR/CON/DEX; Advantage on Initiative in a duel; Bonus Action Intimidation to gain Advantage and impose Disadvantage |
>> | [[Axe Thrower]] | +1 STR; Bonus Action to catch a thrown Handaxe that missed |
>> | [[Blessing of Angrboda and Bergelmir]] | +1 STR/WIS; PB/LR +1d6 Thunder on a melee hit; 1/LR cast a Divination spell (≤½ level) free |
>> | [[Faster Crafting]] | +1 any; Proficiency/Expertise in an Artisan's Tool; Bonus Action combat quickcraft; craft during a Short Rest |
>> | [[Greater Blessing of Wotan]] | +1 INT/WIS/CHA; Proficiency/Expertise in a lore skill; Augury prepared and cast free 1/LR |
>> | [[Greater Blessing of Thor]] | +1 STR/CON; PB/LR Bonus Action 1-min Storm Strike: +PB weapon damage once per turn |
>> | [[Greater Blessing of Sif]] | +1 DEX/CON; PB/LR Bonus Action 1-min Sif's Arrow: +PB ranged weapon damage once per turn |
>> | [[Greater Blessing of Loki]] | +1 INT/CHA; Expertise in Deception; Alter Self prepared and cast free 1/LR |
>> | [[Greater Blessing of Jormungandr]] | +1 STR/CHA; PB/LR Influence Action to Frighten up to PB creatures within 30 ft (WIS save) |
>> | [[Greater Blessing of Freyr and Freyja]] | +1 WIS/CHA; Cure Wounds prepared, cast free PB/LR; healing doubled on Beasts and Plants |
>> | [[Greater Blessing of Boreas]] | +1 STR/CON; Resistance to Cold; Reaction for Resistance to Fire until the start of your next turn |
>> | [[Greater Blessing of Baldur]] | +1 DEX/CON; on a Long Rest, gain Resistance to one damage type of your choice until your next Long Rest |
>> | [[Wild Lore]] | +1 INT; Advantage on all INT (Nature) checks; find food and water for up to 4 people each day |
>> | [[Trickster's Toolbox]] | +1 INT/WIS/CHA; two Enchantment/Illusion 1st-level spells + Tasha's Hideous Laughter prepared, each free 1/LR |
>> | [[Surtr's Touch]] | +1 STR/CON; PB/LR Bonus Action 1-min Touch of Flame: +PB Fire damage on a melee hit |
>> | [[Ravens' Friend]] | +1 INT/WIS; Proficiency in one of Arcana/History/Investigation/Nature/Religion; PB/LR Advantage on Study |
>> | [[Primal]] | +1 INT/WIS/CHA; two of Animal Friendship/Entangle/Goodberry/Speak with Animals + Barkskin prepared, each free 1/LR |
>> | [[Northlands Hardiness]] | +1 CON; Advantage on saves vs Extreme Cold (and Cold damage if resistant); Exhaustion counts one level lower |
>> | [[Moon-Touched]] | +1 INT/WIS/CHA; Dancing Lights or Light + a light-creating 1st-level spell + Moonbeam prepared, each free 1/LR |
>> | [[Long Haft Strike]] | +1 STR; Reach attacks ignore a target's Shield AC bonus; +1 AC while wielding a Reach weapon |
>> | [[Living off the Land]] | +1 CON/WIS; on a Long Rest in nature, find a Healer's Kit and food; build a shelter for 4-5 that blocks Extreme Cold/Heat |
>> | [[Hunter]] | +1 INT/WIS; Advantage on Perception/Survival to track; Advantage on Stealth outdoors |
>> | [[Heroic Rush]] | +1 CON/CHA; on a crit, +10 ft Speed and Advantage on attacks; on a kill, grant an ally Heroic Inspiration (2/SR) |
>> | [[Frost-Touched]] | +1 INT/WIS/CHA; Frostbite or Ray of Frost + a Cold 1st-level spell + Gust of Wind prepared, each free 1/LR |
>> | [[Frost Eyed]] | +1 WIS; Advantage on Perception in Bright Light, no Disadvantage in Dim Light; Proficiency in Survival; snow/ice is normal terrain |
>> | [[Cut Down the Nithingr]] | +1 STR/CHA; +2 damage vs Frightened creatures; double the duration of Frightened you inflict |
>> | [[Chosen by Fate]] | +1 CHA; a failed Heroic Inspiration roll isn't expended; using Heroic Inspiration heals you (or grants Temporary HP) by the die roll |
>> | [[Brazen Courage]] | +1 WIS/CHA; Advantage on saves vs Frightened; PB/LR Bonus Action to end Frightened on yourself |
>> | [[Bloodied Resilience]] | +1 CON; while Bloodied, Reaction spend a Hit Die to reduce damage; while Bloodied, succeed STR/CON half-damage saves for no damage |
>> | [[Blood of the Berserker]] | +1 STR/CON; 1/LR while Bloodied, Bonus Action 1-min fury: +PB melee damage and no Dying at 0 HP |
>> | [[Blessing of Tyr]] | +1 STR/CHA; Advantage on saves vs Frightened; at-will Magic Action to compel truth (CHA save, 1/LR per creature) |
>> | [[Blessing of the Snow Queen]] | +1 CON; Ice Knife prepared, cast free PB/LR; 1/LR auto-succeed a save vs a Cold-damage spell or effect |
>> | [[Blessing of Skadi]] | +1 CON; 1/SR Advantage on a ranged weapon attack; +10 ft Speed on ice/snow and ignore it as Difficult Terrain |
>> | [[Blessing of Njord]] | +1 STR/DEX/CON; Find Steed prepared and cast free 1/LR; breathe water, auto-succeed Extreme Cold saves submerged, Swim Speed |
>> | [[Blessing of Heimdall]] | +1 STR/CON; Proficiency/Expertise in Perception + PB/LR Advantage; Proficiency in Horn; 1/LR reroll Initiative |
>> | [[Blessing of Hel]] | Advantage on Death Saving Throws; on stabilising, regain 1d6 + PB HP; learn Spare the Dying and Toll the Dead |
>> | [[Blessing of Bragi]] | +1 WIS/CHA; Proficiency in Persuasion, or Expertise if already proficient |
>> | [[Battle Cry]] | +1 STR/CHA; 1/SR Bonus Action Intimidation check to Frighten one creature within 30 ft (scales to 2-3 targets at higher levels) |
>> | [[Boisterous Roar]] | +1 CHA; on a crit, you and allies within 5 ft gain Resistance, and enemies within 5 ft gain Vulnerability (CON save) until your next turn |
>> | [[Bloody Resolve]] | +1 CON; on taking damage, +1 to saves (+2 and +1 to attacks/damage while Bloodied) until the end of your next turn |
>> | [[Combat Flyting]] | +1 CHA; Bonus Action Taunt: stacking -1 attack penalty vs you (max = CHA mod) for up to PB rounds |
>> | [[Endurance Conditioning]] | +1 CON; 1/day recover 1 Exhaustion on a Short Rest; a Long Rest removes 2 Exhaustion levels |
>>
>> ## New Feats — Official
>>
>> ### General Feats
>>>
>> | Feat | Summary |
>> |---|---|
>> | [[Angelic Protection]] | (Aasimar) Advantage on saving throws against spells and other magical effects |
>> | [[Djinn Heritage]] | (Genasi Air) +1 DEX/CON; Detect Magic at will; Resistance to Lightning and Thunder |
>> | [[Dao Heritage]] | (Genasi Earth) +1 STR/CON; Detect Magic at will; natural AC 13 + DEX (Shield allowed) |
>> | [[Feline Grace]] | (Tabaxi) +1 DEX; Feline Agility usable twice; no fall damage from 20 ft or less |
>> | [[Efreet Heritage]] | (Genasi Fire) +1 CON/INT; Detect Magic at will; Darkvision 120 ft |
>> | [[Fey Tormentor]] | +1 INT/WIS/CHA; 1/LR Bonus Action Faerie Time Warp (-10 ft Speed, -2 AC); Hex prepared, free 1/LR (Bestow Curse at level 5) |
>> | [[Fey Sentinel]] | +1 INT/WIS/CHA; 1/LR Reaction Invisible when missed; Dash to teleport half Speed; Entangle prepared, free 1/LR (Plant Growth at level 5) |
>> | [[Infernal Bulwark]] | +1 CON/CHA; unarmoured AC 10 + DEX + ability; Armor of Agathys (level 2, Fire) free 1/LR; PB/LR Reaction 1d10 Fire on a successful save |
>> | [[Firbolg Beast Magic]] | (Firbolg) Speak with Animals at will; Animal Friendship and Beast Sense each free 1/LR (WIS) |
>> | [[Infernal Dragoon]] | +1 CON/CHA; Magic Action 30-ft fear aura (CHA save); 1/LR +2 to a D20 Test; Magic Weapon free 1/LR (8-hour duration) |
>> | [[Like a Boss]] | (Goblin) +1 DEX; 1/SR Reaction impose Disadvantage when a creature within 5 ft is targeted |
>> | [[Marid Heritage]] | (Genasi Water) +1 CON/WIS; Detect Magic at will; Resistance to Cold |
>> | [[Mountain's Endurance]] | (Goliath) +1 STR/CON; Stone's Endurance can instead grant Resistance to the triggering damage type |
>> | [[Master of Mimicry]] | (Kenku) +1 DEX/WIS; 1/SR Reaction gain Proficiency in a skill/tool another creature uses (1 hour) |
>> | [[Shifting Combatant]] | +1 STR/DEX; Push mastery collision deals 1d10 Bludgeoning (DEX save); Disadvantage on attacks vs you after a long jump into 2+ enemies |
>> | [[Serpent Form]] | (Yuan-Ti) +1 INT/CHA; Action polymorph into a Medium snake; venomous bite (1d4 + STR Piercing, +2d6 Poison 1/LR) |
>> | [[Sky Warden]] | (Aarakocra) +1 DEX/WIS; Proficiency in Perception (double PB on sight); +1d6 damage on a 30-ft diving strike |
>> | [[Tactical Combatant]] | +1 STR/DEX; Temporary HP equal to weapon damage dice on a hit; 1d6 to a failed ability check (each 1/SR or on Initiative) |
>> | [[Tortle Protector]] | (Tortle) +1 STR/WIS; natural AC 18; 1/SR Reaction grant allies within 5 ft Half Cover |
>> | [[Tanarukk Blood]] | (Orc) +1 STR/CON; Resistance to Fire and Poison; bite natural weapon (1d6 + STR Piercing) |
>> | [[Triton Deep Magic]] | (Triton) Create or Destroy Water at will (1st level); Warding Wind and Water Breathing each free 1/LR (CHA) |
>> | [[Touch of Sess'inek]] | (Lizardfolk) +1 CON/WIS; learn Abyssal; immune to Frightened |
>> | [[Uphold the Legion]] | (Hobgoblin) +1 CON/INT; +2d6 damage once per combat vs a creature near an ally; 1/SR extend Saving Face to an ally |
>> | [[Urd Wings]] | (Kobold) +1 DEX; Fly Speed 30 ft (no medium/heavy armour) |
>> | [[Well-Rested]] | (Bugbear) +1 DEX/STR; +1d6 HP when spending Hit Dice on a Short Rest; Heroic Inspiration after a Long Rest |
>>
>> ### Fighting Style Feats
>>>
>> | Feat | Summary |
>> |---|---|
>> | [[Pack Fighting (Fighting Style)]] | +1 damage when an ally is within 5 ft of your target (+2 if that ally also has this feat); advances to +2 alone, then Advantage (Pack Tactics) |
>> | [[Prone Fighting (Fighting Style)]] | No Disadvantage on attacks while Prone and no Advantage granted against you; advances to righting yourself for 10 ft, then no movement |
>>
>> ### Origin Feats
>>>
>> | Feat | Summary |
>> |---|---|
>> | [[Fey Pact]] | Know Sylvan (or a language of choice) + Proficiency in Nature; Druidcraft + one Divination/Enchantment cantrip; 1/LR reroll a failed Deception/Persuasion check |
>> | [[Infernal Pact]] | Resistance to Fire or Poison; Darkvision 30 ft (unimpeded by magical Darkness); Proficiency in Deception |
>>
>> ## New Warlock Content
>>>
>> | Content | Type |
>> |---|---|
>> | [[Great Old One Patron Subclass]] | Subclass |
>> | [[Armor of Shadows]] | Eldritch Invocation |
>> | [[Ascendant Step]] | Eldritch Invocation |
>> | [[Aspect of the Moon]] | Eldritch Invocation |
>> | [[Bond of the Talisman]] | Eldritch Invocation |
>> | [[Cloak of Flies]] | Eldritch Invocation |
>> | [[Devil's Sight]] | Eldritch Invocation |
>> | [[Devouring Blade]] | Eldritch Invocation |
>> | [[Eldritch Mind]] | Eldritch Invocation |
>> | [[Eldritch Smite]] | Eldritch Invocation |
>> | [[Eldritch Spear]] | Eldritch Invocation |
>> | [[Far Scribe]] | Eldritch Invocation |
>> | [[Fiendish Vigor]] | Eldritch Invocation |
>> | [[Gaze of Two Minds]] | Eldritch Invocation |
>> | [[Ghostly Gaze]] | Eldritch Invocation |
>> | [[Gift of the Depths]] | Eldritch Invocation |
>> | [[Gift of the Ever-Living Ones]] | Eldritch Invocation |
>> | [[Gift of the Protectors]] | Eldritch Invocation |
>> | [[Grasp of Hadar]] | Eldritch Invocation |
>> | [[Improved Pact Weapon]] | Eldritch Invocation |
>> | [[Investment of the Chain Master]] | Eldritch Invocation |
>> | [[Lance of Lethargy]] | Eldritch Invocation |
>> | [[Lessons of the First Ones]] | Eldritch Invocation |
>> | [[Lifedrinker]] | Eldritch Invocation |
>> | [[Maddening Hex]] | Eldritch Invocation |
>> | [[Mask of Many Faces]] | Eldritch Invocation |
>> | [[Master of Myriad Forms]] | Eldritch Invocation |
>> | [[Misty Visions]] | Eldritch Invocation |
>> | [[One with Shadows]] | Eldritch Invocation |
>> | [[Otherworldly Leap]] | Eldritch Invocation |
>> | [[Pact of the Blade]] | Eldritch Invocation |
>> | [[Pact of the Chain]] | Eldritch Invocation |
>> | [[Pact of the Tome]] | Eldritch Invocation |
>> | [[Protection of the Talisman]] | Eldritch Invocation |
>> | [[Rebuke of the Talisman]] | Eldritch Invocation |
>> | [[Relentless Hex]] | Eldritch Invocation |
>> | [[Repelling Blast]] | Eldritch Invocation |
>> | [[Shroud of Shadow]] | Eldritch Invocation |
>> | [[Thirsting Blade]] | Eldritch Invocation |
>> | [[Tomb of Levistus]] | Eldritch Invocation |
>> | [[Trickster's Escape]] | Eldritch Invocation |
>> | [[Undying Servitude]] | Eldritch Invocation |
>> | [[Visions of Distant Realms]] | Eldritch Invocation |
>> | [[Whispers of the Grave]] | Eldritch Invocation |
>> | [[Witch Sight]] | Eldritch Invocation |
>> | [[Voice of the Chain Master]] | Eldritch Invocation |
>> | [[Chains of Carceri]] | Eldritch Invocation |
>> | [[Dreadful Word]] | Eldritch Invocation |
>> | [[Mire the Mind]] | Eldritch Invocation |
>> | [[Sculptor of Flesh]] | Eldritch Invocation |
>> | [[Bewitching Whispers]] | Eldritch Invocation |
>> | [[Beguiling Influence]] | Eldritch Invocation |
>> | [[Eldritch Sight]] | Eldritch Invocation |
>> | [[Eyes of the Rune Keeper]] | Eldritch Invocation |
>> | [[Thief of Five Fates]] | Eldritch Invocation |
>> | [[Beast Speech]] | Eldritch Invocation |
>> | [[Sign of Ill Omen]] | Eldritch Invocation |
>> | [[Minions of Chaos]] | Eldritch Invocation |
>> | [[Pact of the Talisman]] | Eldritch Invocation |
>>
>> ## New Core Mechanics
>>>
>> | Mechanic | Type |
>> |---|---|
>> | [[Vulnerability]] | Core Rule |
>
>> [!example|c-p-sm]- 4\. Added & Adjusted Summonable Creature Stat Blocks
>> ### Stat Block Adjustments
>> - Added ability to add Proficiency Bonus
>> ### Added Stat Block
>> - Added [[Fore Lindrov/3. Stat Blocks/Summon Spells/Player/Familiar|Familiar]] (All Familiars Loaded)
>> - Added [[Fore Lindrov/3. Stat Blocks/Summon Spells/Player/Giant Insect|Giant Insect]]