```summon-statblock { "name": "Construct Spirit", "baseLevel": 4, "types": [ "All Types", "Clay", "Metal", "Stone" ], "sizeTypeAlign": "Medium Construct, Neutral", "ac": { "base": 13, "scaling": true, "bonuses": {} }, "hp": { "base": 40, "perLevel": 15 }, "speed": "30 ft.", "stats": { "str": 18, "dex": 10, "con": 18, "int": 14, "wis": 11, "cha": 5 }, "damageResistances": [ "Poison" ], "conditionImmunities": [ "Charmed", "Exhaustion", "Frightened", "Paralyzed", "Poisoned" ], "senses": "Darkvision 60 ft., Passive Perception 10", "languages": "Understands the Languages you know", "cr": "None (XP 0; PB equals your [[Proficiency|Proficiency Bonus]])", "traits": [ { "name": "Heated Body", "desc": "A creature that hits the spirit with a melee attack or that starts its turn in a grapple with the spirit takes (1d10) Fire damage.", "form": "metal" }, { "name": "Stony Lethargy", "desc": "When a creature starts its turn within 10 feet of the spirit, the spirit can target it with magical energy if the spirit can see it. *WIS Saving Throw:* {DC}, the target. *Failure:* Until the start of its next turn, the target can't make [[Opportunity Attack|Opportunity Attacks]], and its [[Speed]] is halved.", "form": "stone" } ], "actions": [ { "name": "Multiattack", "desc": "The spirit makes {ATTACKS:Slam}." }, { "name": "Slam", "desc": "*Melee Attack Roll:* {ATK}, reach 5 ft. *Hit:* (1d8 + 4 + {LVL}) Bludgeoning damage." } ], "reactions": [ { "name": "Berserk Lashing", "desc": "*Trigger:* The spirit takes damage from a creature. *Response:* The spirit makes a Slam attack against that creature if possible, or the spirit moves up to half its [[Speed]] toward that creature without provoking [[Opportunity Attack|Opportunity Attacks]].", "form": "clay" } ] } ```