```summon-statblock
{
"name": "Construct Spirit",
"baseLevel": 4,
"types": [
"All Types",
"Clay",
"Metal",
"Stone"
],
"sizeTypeAlign": "Medium Construct, Neutral",
"ac": {
"base": 13,
"scaling": true,
"bonuses": {}
},
"hp": {
"base": 40,
"perLevel": 15
},
"speed": "30 ft.",
"stats": {
"str": 18,
"dex": 10,
"con": 18,
"int": 14,
"wis": 11,
"cha": 5
},
"damageResistances": [
"Poison"
],
"conditionImmunities": [
"Charmed",
"Exhaustion",
"Frightened",
"Paralyzed",
"Poisoned"
],
"senses": "Darkvision 60 ft., Passive Perception 10",
"languages": "Understands the Languages you know",
"cr": "None (XP 0; PB equals your [[Proficiency|Proficiency Bonus]])",
"traits": [
{
"name": "Heated Body",
"desc": "A creature that hits the spirit with a melee attack or that starts its turn in a grapple with the spirit takes (1d10) Fire damage.",
"form": "metal"
},
{
"name": "Stony Lethargy",
"desc": "When a creature starts its turn within 10 feet of the spirit, the spirit can target it with magical energy if the spirit can see it. *WIS Saving Throw:* {DC}, the target. *Failure:* Until the start of its next turn, the target can't make [[Opportunity Attack|Opportunity Attacks]], and its [[Speed]] is halved.",
"form": "stone"
}
],
"actions": [
{
"name": "Multiattack",
"desc": "The spirit makes {ATTACKS:Slam}."
},
{
"name": "Slam",
"desc": "*Melee Attack Roll:* {ATK}, reach 5 ft. *Hit:* (1d8 + 4 + {LVL}) Bludgeoning damage."
}
],
"reactions": [
{
"name": "Berserk Lashing",
"desc": "*Trigger:* The spirit takes damage from a creature. *Response:* The spirit makes a Slam attack against that creature if possible, or the spirit moves up to half its [[Speed]] toward that creature without provoking [[Opportunity Attack|Opportunity Attacks]].",
"form": "clay"
}
]
}
```