```summon-statblock { "name": "Bestial Spirit", "baseLevel": 2, "types": ["All Types", "air", "land", "water"], "sizeTypeAlign": "Small Beast, Neutral", "ac": { "base": 11, "scaling": true, "bonuses": {} }, "hp": { "base": { "air": 20, "land": 30, "water": 30 }, "perLevel": 5 }, "speed": [ { "value": "30 ft." }, { "form": "land", "value": "Climb 30 ft." }, { "form": "air", "value": "Fly 60 ft." }, { "form": "water", "value": "Swim 30 ft." } ], "stats": { "str": 18, "dex": 11, "con": 16, "int": 4, "wis": 14, "cha": 5 }, "savingThrows": "", "damageVulnerabilities": [ ], "damageResistances": "", "damageImmunities": [], "conditionImmunities": "", "senses": "Darkvision 60 ft., Passive Perception 12", "languages": "Understands the Languages you know", "cr": "None (XP 0; PB equals your [[Proficiency|Proficiency Bonus]])", "traits": [ { "name": "Flyby", "form": "air", "desc": "The spirit doesn't provoke [[Opportunity Attacks]] when it flies out of an enemy's reach." }, { "name": "Pack Tactics", "form": "land", "desc": "The spirit has [[Advantage]] on an attack roll against a creature if at least one of the spirit's [[Ally|allies]] is within 5 feet of the creature and the [[ally]] doesn't have the [[Incapacitated]] condition." }, { "name": "Water Breathing", "form": "water", "desc": "The spirit can breathe only underwater." } ], "actions": [ { "name": "Multiattack", "desc": "The spirit makes {ATTACKS:Rend}." }, { "name": "Rend", "desc": "*Melee Attack Roll:* +your spell attack modifier, reach 5 ft. *Hit:* (1d10 + 3 + {LVL}) Bludgeoning damage." } ] } ```