```summon-statblock
{
"name": "Bestial Spirit",
"baseLevel": 2,
"types": ["All Types", "air", "land", "water"],
"sizeTypeAlign": "Small Beast, Neutral",
"ac": {
"base": 11,
"scaling": true,
"bonuses": {}
},
"hp": {
"base": {
"air": 20,
"land": 30,
"water": 30
},
"perLevel": 5
},
"speed": [
{ "value": "30 ft." },
{ "form": "land", "value": "Climb 30 ft." },
{ "form": "air", "value": "Fly 60 ft." },
{ "form": "water", "value": "Swim 30 ft." }
],
"stats": {
"str": 18,
"dex": 11,
"con": 16,
"int": 4,
"wis": 14,
"cha": 5
},
"savingThrows": "",
"damageVulnerabilities": [
],
"damageResistances": "",
"damageImmunities": [],
"conditionImmunities": "",
"senses": "Darkvision 60 ft., Passive Perception 12",
"languages": "Understands the Languages you know",
"cr": "None (XP 0; PB equals your [[Proficiency|Proficiency Bonus]])",
"traits": [
{
"name": "Flyby",
"form": "air",
"desc": "The spirit doesn't provoke [[Opportunity Attacks]] when it flies out of an enemy's reach."
},
{
"name": "Pack Tactics",
"form": "land",
"desc": "The spirit has [[Advantage]] on an attack roll against a creature if at least one of the spirit's [[Ally|allies]] is within 5 feet of the creature and the [[ally]] doesn't have the [[Incapacitated]] condition."
},
{
"name": "Water Breathing",
"form": "water",
"desc": "The spirit can breathe only underwater."
}
],
"actions": [
{
"name": "Multiattack",
"desc": "The spirit makes {ATTACKS:Rend}."
},
{
"name": "Rend",
"desc": "*Melee Attack Roll:* +your spell attack modifier, reach 5 ft. *Hit:* (1d10 + 3 + {LVL}) Bludgeoning damage."
}
]
}
```