> **Casting Time:** Action
> **Range:** 1000 feet
> **Components:** V, S, M (a small, nine-pointed star made of iron)
> **Duration:** [[Concentration]], up to 1 minute
**Dimensions.** You create a 20-foot-radius [[Sphere]] of destructive gravitational force centered on a point you can see within range. For the spell's duration, the [[Sphere]] and any space within 100 feet of it are [[Difficult Terrain]], and nonmagical objects fully inside the [[Sphere]] are destroyed if they aren't being worn or carried.
**Gravity.** When the sphere appears and at the start of each of your turns until the spell ends, unsecured objects within 100 feet of the [[Sphere]] are pulled toward the [[Sphere]]'s center, ending in an unoccupied space as close to the center as possible.
**STR Saving Throw.** A creature that starts its turn within 100 feet of the [[Sphere]] must succeed on a STR saving throw or be pulled straight toward the [[Sphere]]'s center, ending in an unoccupied space as close to the center as possible.
**Damage.** A creature that enters the [[Sphere]] for the first time on a turn or starts its turn there takes 5d10 Force damage and is [[Restrained]] until it is no longer in the [[Sphere]]. If the [[Sphere]] is in the air, the [[Restrained]] creature hovers inside the [[Sphere]]. A creature can use its Action to make a STR check against your spell save DC, ending this [[Restrained]] condition on itself or another creature in the sphere that it can reach. A creature reduced to 0 HP by this spell is annihilated, along with any nonmagical items it is wearing or carrying.
**Classes:** #Wizard