> **Casting Time:** Action
> **Range:** 150 feet
> **Components:** V, S
> **Duration:** [[Concentration]], up to 1 minute
A swirling cloud of embers and smoke fills a 20-foot-radius [[Sphere]] centered on a point within range. The cloud's area is [[Heavily Obscured]]. It lasts for the duration or until a strong wind (like that created by [[Gust of Wind]]) disperses it.
When the cloud appears, each creature in it makes a DEX saving throw, taking 10d8 Fire damage on a failed save or half as much damage on a successful one. A creature must also make this save when the [[Sphere]] moves into its space and when it enters the [[Sphere]] or ends its turn there. A creature makes this save only once per turn.
The cloud moves 10 feet away from you in a direction you choose at the start of each of your turns.
**Classes:** #Druid, #Sorcerer, #Wizard