> **Casting Time:** Action > **Range:** 150 feet > **Components:** V, S > **Duration:** [[Concentration]], up to 1 minute A swirling cloud of embers and smoke fills a 20-foot-radius [[Sphere]] centered on a point within range. The cloud's area is [[Heavily Obscured]]. It lasts for the duration or until a strong wind (like that created by [[Gust of Wind]]) disperses it. When the cloud appears, each creature in it makes a DEX saving throw, taking 10d8 Fire damage on a failed save or half as much damage on a successful one. A creature must also make this save when the [[Sphere]] moves into its space and when it enters the [[Sphere]] or ends its turn there. A creature makes this save only once per turn. The cloud moves 10 feet away from you in a direction you choose at the start of each of your turns. **Classes:** #Druid, #Sorcerer, #Wizard