> **Casting Time:** Action > **Range:** 150 feet > **Components:** V, S, M (a shard of onyx and a drop of the caster's blood, both of which the spell consumes) > **Duration:** [[Concentration]], up to 1 minute This spell creates a [[Sphere]] centered on a point you choose within range. The [[Sphere]] can have a radius of up to 40 feet. The area within this [[Sphere]] is filled with magical [[Fore Lindrov/2. Mechanics/References/Light/Darkness]] and crushing gravitational force. For the duration, the spell's area is difficult terrain. A creature with [[Fore Lindrov/2. Mechanics/References/Senses/Darkvision]] can't see through the magical [[Fore Lindrov/2. Mechanics/References/Light/Darkness]], and nonmagical light can't illuminate it. No sound can be created within or pass through the area. Any creature or object entirely inside the [[Sphere]] is Immune to Thunder damage, and creatures are [[Deafened]] while entirely inside it. Casting a spell that includes a [[Spell Components|Verbal ]]component is impossible there. Any creature that enters the spell's area for the first time on a turn or starts its turn there must make a CON saving throw. The creature takes 8d10 force damage on a failed save, or half as much damage on a successful one. A creature reduced to 0 HP by this damage is disintegrated. A disintegrated creature and everything it is wearing and carrying, except magic items, are reduced to a pile of fine gray dust. **Classes:** #Wizard