> **Casting Time:** 1 hour
> **Range:** 60 feet
> **Components:** V, S, M (a mix of vinegar and honey)
> **Duration:** 10 days
As you cast the spell, choose whether it creates Antipathy or Sympathy, and target one creature or object that is Huge or smaller. Then specify a kind of creature, such as red dragons, goblins, or vampires. A creature of the chosen kind makes a WIS saving throw when it comes within 120 feet of the target. Your choice of antipathy or sympathy determines what happens to a creature when it fails that save:
**Antipathy.** The creature has the [[Frightened]] condition. The [[Frightened]] creature must use its movement on its turns to get as far away as possible from the target, moving by the safest route.
**Sympathy.** The creature has the [[Charmed]] condition. The [[Charmed]] creature must use its movement on its turns to get as close as possible to the target, moving by the safest route. If the creature is within 5 feet of the target, the creature can't willingly move away. If the target damages the [[Charmed]] creature, that creature can make a WIS saving throw to end the effect, as described below.
**Ending the Effect.** If the [[Frightened]] or [[Charmed]] creature ends its turn more than 120 feet away from the target, the creature makes a WIS saving throw. On a successful save, the creature is no longer affected by the target. A creature that successfully saves against this effect is Immune to it for 1 minute, after which it can be affected again.
**Classes:** #Bard, #Druid, #Wizard