> **Casting Time:** 12 hours > **Range:** Touch > **Components:** V, S, M (powdered ruby worth 1,500+ GP, which the spell consumes) > **Duration:** Until dispelled **Simulacrum.** You create a simulacrum of one Beast or Humanoid that is within 10 feet of you for the entire casting of the spell. You finish the casting by touching both the creature and a pile of ice or snow that is the same size as that creature, and the pile turns into the simulacrum, which is a creature. It uses the game statistics of the original creature at the time of casting, except it is a Construct, its HP maximum is half as much, and it can't cast this spell. **Friendly.** The simulacrum is Friendly to you and creatures you designate. It obeys your commands and acts on your turn in combat. The simulacrum can't gain levels, and it can't take [[Short Rest|Short]] or [[Long Rests]]. **Regaining HP.** If the simulacrum takes damage, the only way to restore its HP is to repair it as you take a [[Long Rest]], during which you expend components worth 100 GP per HP restored. The simulacrum must stay within 5 feet of you for the repair. **Only One.** The simulacrum lasts until it drops to 0 HP, at which point it reverts to snow and melts away. If you cast this spell again, any simulacrum you created with this spell is instantly destroyed. **Classes:** #Wizard