---
Mechanic Type: Spell
Spell Level: "5th"
School: Conjuration
School-abbr: "Conj."
Components:
- Verbal
- Somatic
- Material (has cost, not consumed)
Circle Spell: false
Concentration: true
Class:
- Bard
- Druid
- Ranger
Source: "Arcana Unleashed"
Source-abbr: AU
Official: true
publish: true
---
> **School:** Conjuration
> **Casting Time:** Action
> **Range:** 90 feet
> **Components:** V, S, M (herbs worth 500+ GP)
> **Duration:** [[Concentration]], up to 1 hour
You call forth the spirit of an animated plant. It manifests in an unoccupied space that you can see within range and uses the Plant Spirit stat block. When you cast the spell, choose Fungus, Tree, or Vine. The creature resembles a plant of the chosen type, which determines certain details in its stat block. The creature disappears when it drops to 0 [[HP|Hit Points]] or when the spell ends.
The creature is an [[Ally]] to you and your allies. In combat, the creature shares your [[Initiative]] count, but it takes its turn immediately after yours. It obeys your verbal commands (no action required by you). If you don't issue any, it takes the [[Dodge]] action and uses its movement to avoid danger.
**Using a Higher-Level Spell Slot.** Use the spell slot's level for the spell's level in the stat block.
**Classes:** #Bard, #Druid, #Ranger