> **School:** Necromancy
> **Casting Time:** Action
> **Range:** 60 feet
> **Components:** V, S
> **Duration:** [[Concentration]], up to 1 minute
A tendril of inky darkness reaches out from you to drain life from a creature you can see within range.
The target makes a DEX saving throw. On a failed save, the target takes 6d8 Necrotic damage. On each of your subsequent turns, you can take a [[Bonus Action]] to deal 2d8 Necrotic damage to the target automatically. The spell ends if the target is ever outside the spell's range or it has [[Cover|Total Cover]] from you.
On a successful save, the target takes half the initial damage only, and the spell ends.
Whenever this spell deals damage to a target, you regain [[HP]] equal to half the amount of Necrotic damage dealt.
**Using a Higher-Level Spell Slot.** The initial damage increases by 1d8 for each spell slot level above 5.
**Classes:** #Bard, #Sorcerer, #Warlock, #Wizard