> **School:** Necromancy > **Casting Time:** Action > **Range:** 60 feet > **Components:** V, S > **Duration:** [[Concentration]], up to 1 minute A tendril of inky darkness reaches out from you to drain life from a creature you can see within range. The target makes a DEX saving throw. On a failed save, the target takes 6d8 Necrotic damage. On each of your subsequent turns, you can take a [[Bonus Action]] to deal 2d8 Necrotic damage to the target automatically. The spell ends if the target is ever outside the spell's range or it has [[Cover|Total Cover]] from you. On a successful save, the target takes half the initial damage only, and the spell ends. Whenever this spell deals damage to a target, you regain [[HP]] equal to half the amount of Necrotic damage dealt. **Using a Higher-Level Spell Slot.** The initial damage increases by 1d8 for each spell slot level above 5. **Classes:** #Bard, #Sorcerer, #Warlock, #Wizard