> **Casting Time:** Action
> **Range:** Self
> **Components:** V, S, M (a silver pin worth 250+ GP)
> **Duration:** Instantaneous
**STR Saving Throw.** Silver energy bursts out from you in a 120-foot-long, 5-foot-wide [[Line]]. Each creature of your choice in the Line makes a STR saving throw. On a failed save, a creature takes 3d10 Force damage and has the Prone condition. On a successful save, a creature takes half as much damage only.
**Using a Higher-Level Spell Slot.** The damage increases by 1d10 for every spell slot level above 3.
**Classes:** #Cleric, #Sorcerer, #Wizard