> **Casting Time:** Action > **Range:** Self > **Components:** V, S, M (a silver pin worth 250+ GP) > **Duration:** Instantaneous **STR Saving Throw.** Silver energy bursts out from you in a 120-foot-long, 5-foot-wide [[Line]]. Each creature of your choice in the Line makes a STR saving throw. On a failed save, a creature takes 3d10 Force damage and has the Prone condition. On a successful save, a creature takes half as much damage only. **Using a Higher-Level Spell Slot.** The damage increases by 1d10 for every spell slot level above 3. **Classes:** #Cleric, #Sorcerer, #Wizard