> **Casting Time:** Action
> **Range:** 120 feet
> **Components:** V, S, M (a strand of wet hair)
> **Duration:** Instantaneous
You conjure a deluge of seawater in a 15-foot-radius, 10-foot-tall [[Cylinder]] centered on a point within range. This water takes the form of a tidal wave, a whirlpool, a waterspout, or another form of your choice.
Each creature in the area must succeed on a STR saving throw against your spell save DC or take 2d8 Bludgeoning damage and fall [[Prone]]. You can choose a number of creatures equal to your spellcasting modifier (minimum of 1) to automatically succeed on this saving throw.
If you are within the spell's area, as part of the Action you use to cast the spell, you can vanish into the deluge and [[Teleportation|Teleport]] to an unoccupied space that you can see within the spell's area.
**Classes:** #Druid, #Ranger, #Sorcerer