**Casting Time:** Action
**Range:** Touch
**Components:** V, S
**Duration:** [[Concentration]], up to 1 hour
A nonmagical weapon you touch becomes a magic weapon. Choose one of the following damage types: Acid, Cold, Fire, Lightning, or Thunder. For the duration, the weapon has a +1 bonus to attack rolls and deals an extra ~={blue}1d4=~ damage of the chosen type when it hits.
**Using a Higher-Level Spell Slot.** If you use a level 5-6 spell slot, the bonus to attack rolls increases to +2, and the extra damage increases to 2d4. If you use a level 7+ spell slot, the bonus increases to +3, and the extra damage increases to 3d4.
**Classes:** #Artificer, #Druid, #Paladin, #Ranger