> **Casting Time:** Action > **Range:** 60 feet > **Components:** V, S, M (a bit of spiderweb) > **Duration:** [[Concentration]], up to 1 hour You conjure a mass of sticky webbing at a point within range. The webs fill a 20-foot [[Cube]] there for the duration. The webs are [[Difficult Terrain]], and the area within them is [[Lightly Obscured]]. If the webs aren't anchored between two solid masses (such as walls or trees) or layered across a floor, wall, or ceiling, the web collapses on itself, and the spell ends at the start of your next turn. Webs layered over a flat surface have a depth of 5 feet. **DEX Saving Throw.** The first time a creature enters the webs on a turn or starts its turn there, it must succeed on a DEX saving throw or have the [[Restrained]] condition while in the webs or until it breaks free. **Escape.** A creature [[Restrained]] by the webs can take an action to make a STR (Athletics) check against your spell save DC. If it succeeds, it is no longer [[Restrained]]. **Flammable.** The webs are flammable. Any 5-foot [[Cube]] of webs exposed to fire burns away in 1 round, dealing 2d4 Fire damage to any creature that starts its turn in the fire. **Classes:** #Artificer, #Sorcerer, #Wizard