> **Casting Time:** Action > **Range:** 150 feet > **Components:** V, S, M (seven thorns) > **Duration:** [[Concentration]], up to 10 minutes The ground in a 20-foot-radius [[Sphere]] centered on a point within range sprouts hard spikes and thorns. The area becomes [[Difficult Terrain]] for the duration. When a creature moves into or within the area, it takes 2d4 Piercing damage for every 5 feet it travels. The transformation of the ground is camouflaged to look natural. Any creature that can't see the area when the spell is cast must take a [[Search]] action and succeed on a WIS (Perception or Survival) check against your spell save DC to recognize the terrain as hazardous before entering it. **Classes:** #Druid, #Ranger