> **Casting Time:** Action
> **Range:** Self (30-foot [[Cone]])
> **Components:** S, M (a vial of meltwater)
> **Duration:** Instantaneous
A burst of cold energy emanates from you in a 30-foot [[Cone]]. Each creature in that area must make a CON saving throw. On a failed save, a creature takes 3d8 Cold damage and is hindered by ice formations for 1 minute, or until it or another creature within reach of it uses an Action to break away the ice. A creature hindered by ice has its Speed reduced to 0. On a successful save, a creature takes half as much damage and isn't hindered by ice.
**At Higher Levels.** When you cast this spell using a spell slot of 3rd level or higher, increase the Cold damage by 1d8 for each slot level above 2nd.
**Classes:** #Sorcerer, #Wizard