> **Casting Time:** Action
> **Range:** 60 feet
> **Components:** V, S
> **Duration:** [[Concentration]], up to 1 minute
A beam of enervating energy shoots from you toward a creature within range. The target must make a CON saving throw. On a successful save, the target has [[Disadvantage]] on the next attack roll it makes until the start of your next turn.
On a failed save, the target has [[Disadvantage]] on STR-based [[D20 Test|D20 Tests]] for the duration. During that time, it also subtracts ~={blue}1d8=~ from all its damage rolls. The target repeats the save at the end of each of its turns, ending the spell on a success.
**Classes:** #Warlock, #Wizard