> **Casting Time:** Action > **Range:** 120 feet > **Components:** V, S, M (a moonseed leaf) > **Duration:** [[Concentration]], up to 1 minute A silvery beam of pale light shines down in a 5-foot-radius, 40-foot-high [[Cylinder|Cylinder]] centered on a point within range. Until the spell ends, [[Dim Light]] fills the [[Cylinder|Cylinder]], and you can take a [[Magic]] action on later turns to move the [[Cylinder|Cylinder]] up to 60 feet. When the [[Cylinder|Cylinder]] appears, each creature in it makes a CON saving throw. On a failed save, a creature takes 2d10 Radiant damage, and if the creature is shape-shifted (as a result of the [[Polymorph]] spell, for example), it reverts to its true form and can't shape-shift until it leaves the [[Cylinder|Cylinder]]. On a successful save, a creature takes half as much damage only. A creature also makes this save when the spell's area moves into its space and when it enters the spell's area or ends its turn there. A creature makes this save only once per turn. **Using a Higher-Level Spell Slot.** The damage increases by 1d10 for each spell slot level above 2. **Classes:** #Druid