> **Casting Time:** Action > **Range:** 60 feet > **Components:** S, M (a coin), M (2 gp) > **Duration:** 1 minute When you cast the spell, you hurl the coin that is the spell's [[Spell Components|Material]] component to any spot within range. The coin lights up as if under the effect of a [[Fore Lindrov/2. Mechanics/References/Weapon Properties/Light]] spell. Each creature of your choice that you can see within 30 feet of the coin must succeed on a WIS saving throw or be distracted for the duration. While distracted, a creature has [[Disadvantage]] on WIS (Perception) checks and initiative rolls. **Classes:** #Bard, #Sorcerer, #Wizard