> **Casting Time:** 1 minute
> **Range:** 60 feet
> **Components:** V, S, M (a white pearl worth at least 100 gp, which the spell consumes)
> **Duration:** 1 hour
You impart latent luck to yourself or one willing creature you can see within range. When the chosen creature makes an attack roll, an ability check, or a saving throw before the spell ends, it can dismiss this spell on itself to roll an additional ~={blue}d20=~ and choose which of the ~={blue}d20s=~ to use. Alternatively, when an attack roll is made against the chosen creature, it can dismiss this spell on itself to roll a ~={blue}d20=~ and choose which of the ~={blue}d20s=~ to use, the one it rolled or the one the attacker rolled.
If the original d20 roll has [[Advantage]] or [[Disadvantage]], the creature rolls the additional d20 after [[Advantage]] or [[Disadvantage]] has been applied to the original roll.
**At Higher Levels.** When you cast this spell using a spell slot of 3rd level or higher, you can target one additional creature for each slot level above 2nd.
**Classes:** #Wizard