**Casting Time:** Bonus Action, which you take immediately after hitting a creature with a Melee weapon or an [[Unarmed Strike]] **Range:** Self **Components:** V **Duration:** 1 minute The target takes an extra 1d6 Necrotic damage from the attack, and it must succeed on a WIS saving throw or have the [[Frightened]] condition until the spell ends. At the end of each of its turns, the [[Frightened]] target repeats the save, ending the spell on itself on a success. **Using a Higher-Level Spell Slot.** The damage increases by 1d6 for each spell slot level above 1. **Classes:** #Paladin