> **Casting Time:** Action > **Range:** Self > **Components:** V, S > **Duration:** Instantaneous You unleash a wave of thunderous energy. Each creature in a 15-foot [[Cube]] originating from you makes a CON saving throw. On a failed save, a creature takes 2d8 Thunder damage and is pushed 10 feet away from you. On a successful save, a creature takes half as much damage only. In addition, unsecured objects that are entirely within the [[Cube]] are pushed 10 feet away from you, and a thunderous boom is audible within 300 feet. **Using a Higher-Level Spell Slot.** The damage increases by 1d8 for each spell slot level above 1. **Classes:** #Bard, #Druid, #Sorcerer, #Wizard