> **Casting Time:** 1 minute > **Range:** Touch > **Components:** S, M (25 feet of rope, which the spell consumes) > **Duration:** 8 hours As you cast this spell, you use the rope to create a circle with a 5-foot radius on the ground or the floor. When you finish casting, the rope disappears and the circle becomes a magic trap. This trap is nearly Invisible, requiring a successful INT (Investigation) check against your spell save DC to be discerned. The trap triggers when a Small, Medium, or Large creature moves onto the ground or the floor in the spell's radius. That creature must succeed on a DEX saving throw or be magically hoisted into the air, leaving it hanging upside down 3 feet above the ground or the floor. The creature is [[Restrained]] there until the spell ends. A [[Restrained]] creature can make a DEX saving throw at the end of each of its turns, ending the effect on itself on a success. Alternatively, the creature or someone else who can reach it can use an action to make an int (Arcana) check against your spell save DC. On a success, the [[Restrained]] effect ends. After the trap is triggered, the spell ends when no creature is [[Restrained]] by it. **Classes:** #Artificer, #Druid, #Ranger, #Wizard