> **Casting Time:** Bonus Action, which you take immediately after hitting a creature with a weapon > **Range:** Self > **Components:** V > **Duration:** [[Concentration]], up to 1 minute As you hit the target, grasping vines appear on it, and it makes a STR saving throw. A Large or larger creature has [[Advantage]] on this save. On a failed save, the target has the [[Restrained]] condition until the spell ends. On a successful save, the vines shrivel away, and the spell ends. While [[Restrained]], the target takes 1d6 Piercing damage at the start of each of its turns. The target or a creature within reach of it can take an action to make a STR (Athletics) check against your spell save DC. On a success, the spell ends. **Using a Higher-Level Spell Slot.** The damage increases by 1d6 for each spell slot level above 1. **Classes:** #Ranger