>**Casting Time:** Action >**Range:** 30 feet >**Components:** V, S >**Duration:** Instantaneous You sap the vitality of one creature you can see in range. The target must succeed on a CON saving throw or take 1d4 Necrotic damage and have the [[Prone]] condition. **Cantrip Upgrade** This spell's damage increases by 1d4 when you reach levels 5 (2d4), 11 (3d4), and 17 (4d4). **Classes:** #Wizard