> **School:** Necromancy > **Casting Time:** Action > **Range:** 30 feet > **Components:** V, S > **Duration:** Instantaneous You sap the vitality of one creature you can see in range. The target must succeed on a CON saving throw or take 1d4 Necrotic damage and have the [[Prone]] condition. **Cantrip Upgrade.** The damage increases by 1d4 when you reach levels 5 (2d4), 11 (3d4), and 17 (4d4). **Classes:** #Wizard