> **School:** Necromancy
> **Casting Time:** Action
> **Range:** 30 feet
> **Components:** V, S
> **Duration:** Instantaneous
You sap the vitality of one creature you can see in range. The target must succeed on a CON saving throw or take 1d4 Necrotic damage and have the [[Prone]] condition.
**Cantrip Upgrade.** The damage increases by 1d4 when you reach levels 5 (2d4), 11 (3d4), and 17 (4d4).
**Classes:** #Wizard