> **School:** Necromancy > **Casting Time:** Action > **Range:** Touch > **Components:** V, S > **Duration:** Instantaneous Channeling the chill of the grave, make a melee spell attack against a target within reach. On a hit, the target takes 1d10 Necrotic damage, and it can't regain [[HP]] until the end of your next turn. **Cantrip Upgrade.** The damage increases by 1d10 when you reach levels 5 (2d10), 11 (3d10), and 17 (4d10). **Classes:** #Sorcerer, #Warlock, #Wizard