> **School:** Evocation, Osteomancy
> **Casting Time:** Action
> **Range:** 60 feet
> **Components:** S, M (a piece of skull bone)
> **Duration:** Instantaneous
Choose a creature you can see within range. You cause its skull to snap, piercing its insides.
**CON Saving Throw.** The creature makes a CON saving throw. On a failed save, the target takes 8d10 Piercing damage and has the [[Paralyzed]] condition until the end of its next turn. On a successful save, the target takes half as much damage only.
**Immune.** A creature without a skull is [[Immunity|immune]] to this spell.
**Classes:** #Sorcerer, #Warlock, #Wizard