> **Casting Time:** Bonus Action, which you take immediately after hitting a creature with a Melee weapon or an [[Unarmed Strike]] > **Range:** Self > **Components:** V > **Duration:** Instantaneous **Damage & Concentration.** Your strike cause ambient magic surrounded a creature to collapse and detonate. The target hit by the strike takes an extra 4d6 Force damage from the attack. If the creature is [[Concentration|Concentrating]] on a spell, that [[Concentration]] is broken. **Dispel Magic.** In addition, each ongoing spell of level 3 or lower on the target ends. For each ongoing spell of level 4 or higher on the target, make an ability check using your spellcasting ability (DC 10 plus that spell's level). On a successful check, the spell ends. **Classes:** #Paladin