> **School:** Conjuration, Osteomancy > **Casting Time:** Action > **Range:** 60 feet > **Components:** V, S, M (a virgin's carpal bone) > **Duration:** 1 minute **STR Saving Throw.** A creature within range must succeed on a STR saving throw or be trapped inside an iron maiden formed of bone that appears in its space. The target has the [[Incapacitated]] and [[Restrained]] conditions, is behind [[Cover|Total Cover]], can’t be damaged by attacks or effects originating from outside the maiden, and takes 3d6 Piercing damage at the start of each of its turns as spikes of bone pierce its body. **Repeat Save.** At the end of each of its turns, a trapped creature repeats the save, escaping and ending the spell on a success. **Stats.** The bone maiden has an [[Armour Class|AC]] equal to 10 plus your spellcasting modifier, 80 [[HP]], [[Immunity]] to Psychic and Poison damage, and Vulnerability to Bludgeoning damage. If the maiden is destroyed, the creature trapped inside is freed and the spell ends. **Using a Higher-Level Spell Slot.** The damage increases by 1d6 and the maiden’s [[HP]] increase by 20 for each spell slot level above 4. **Classes:** #Warlock, #Wizard