> **Casting Time:** Action
> **Range:** 60 feet
> **Components:** V, S
> **Duration:** [[Concentration]], up to 10 minutes
**Dimensions.** You create a wall of increased gravity on the ground at a point you can see within range. You can make the wall up to 30 feet long, 10 feet high, and 1 foot thick, or a ringed wall up to 20 feet in diameter, 20 feet high, and 1 foot thick. The wall lasts for the duration and its space is [[Difficult Terrain]].
**Ranged Attacks.** Ranged weapon attacks that pass through the wall's space automatically fail, and other ranged attacks have [[Disadvantage]].
**STR Saving Throw.** When the wall first appears, each creature in its area makes a STR Saving Throw, taking 4d8 Bludgeoning, gaining the [[Prone]] condition and having its Speed reduced to 0 on a failed save or only half as much damage on a successful one. A creature makes the save when it enters the wall for the first time on a turn or ends its turn there
**Classes:** #Sorcerer, #Warlock, #Wizard