> **School:** Evocation > **Casting Time:** Action > **Range:** Touch > **Components:** V, S > **Duration:** Instantaneous You flick your finger against a creature. The target is impacted by a devastating gravitational force. **STR Saving Throw.** The target must make a STR saving throw. On a failed save, the target takes 6d10 Bludgeoning damage and is pushed 120 feet away from you. The push stops early if the creature hits a solid surface or is pushed into a creature of its size or larger. On a successful save, the target takes half as much damage and isn't pushed. **Pushed Into Another Creature.** If the target is pushed into or through the space of a creature, that creature makes a DEX saving throw, taking 1d10 Bludgeoning damage on a failed save or half as much damage on a successful one. This damage increases by 1d10 per size smaller the creature is than the target. **Using a Higher-Level Spell Slot.** The damage to the target increases by 1d10 and the pushing distance increases by 30 feet for each spell slot level above 4. Note: For example, if a Commoner (size Medium) is pushed into a Frog (size Tiny), the frog must make a DEX saving throw. Because the frog is 2 sizes smaller than the commoner, on a failed save, it would take 3d10 damage (the original 1d10 damage plus the 2d10 increase), exploding on impact, whilst the commoner would continue its destructive flight unhindered—questioning the laws of physics. **Classes:** #Sorcerer, #Warlock, #Wizard