> **Casting Time:** 1 minute or [[Ritual]]
> **Range:** Self
> **Components:** V, S, M (the bones of a small mammal worth at least 1 gp)
> **Duration:** Instantaneous
You roll bones, allowing fate to give you an omen of the future. Roll 1d6.
- On a roll of 5 or 6, you know if you are: not likely, likely, or very likely to encounter hostile creatures within the next hour. You also learn the type of creature you're most likely to encounter.
- On a roll of 2, 3, or 4, you learn if you are: not likely, likely, or very likely to encounter hostile creatures within the next hour.
- On a roll of 1, the [[Spell Components|Material]] components of the spell are consumed, and you take 1 Psychic damage as fate rebels. You don't learn any information and you can't cast this spell again until you finish a [[Short Rest]].
If you cast the spell two or more times before finishing your next [[Long Rest]], there is a cumulative 25 percent chance for each casting after the first that you get a false reading. The GM makes this roll in secret.
**Classes:** #Cleric, #Druid, #Warlock, #Wizard