> **Casting Time:** [[Reaction]], which you take when you see a creature drop to 0 HP
> **Range: 30 feet**
> **Components:** V, M (a shrunk and gilded rib cage worth at least 50 gp)
> **Duration:** [[Concentration]], up to 1 minute
**Protection.** You conjure a cocoon made of cartilage and bones, which protects the creature that dropped to 0 HP. While in the cocoon, the creature can't be damaged by attacks or effects originating from outside, has [[Cover|Total Cover]], has the [[Restrained]] condition, and [[Advantage]] on [[Death Saving Throw|Death Saving Throws]].
**Statistics.** The cocoon has 25 HP and an AC of 11 + your spellcasting ability modifier. It has Resistance to Cold, Fire, and Necrotic damage, and Immunity to Poison and Psychic damage. If you lose [[Concentration]] or the cocoon is reduced to 0 HP, it is destroyed.
**Classes:** #Druid, #Sorcerer, #Warlock, #Wizard