> **School:** Transmutation > **Casting Time:** Action > **Range:** Self > **Components:** V, S > **Duration:** 1 minute You enhance the gravitational field around your body, allowing you to jump higher and farther. For the duration, your jump distance is tripled. **STR Saving Throw.** Additionally, once per turn immediately after you jump, a wave of gravity is unleashed, and each creature within 5 feet of the space you left must make a STR saving throw. On a failed save, a target has the [[Prone]] condition. **Classes:** #Druid, #Ranger, #Sorcerer