> **School:** Transmutation
> **Casting Time:** Action
> **Range:** Self
> **Components:** V, S
> **Duration:** 1 minute
You enhance the gravitational field around your body, allowing you to jump higher and farther. For the duration, your jump distance is tripled.
**STR Saving Throw.** Additionally, once per turn immediately after you jump, a wave of gravity is unleashed, and each creature within 5 feet of the space you left must make a STR saving throw. On a failed save, a target has the [[Prone]] condition.
**Classes:** #Druid, #Ranger, #Sorcerer