| D100 | Effect | D100 | Effect | D100 | Effect | |:-------:| :------: |:-------:| :------: |:-------:| :------: | | 01 – 02 | You cast [[Fireball]] as a 3rd-level spell centered on yourself. | 03 – 04 | You cast [[Inflict Wounds]] on yourself and automatically hit yourself; the next spell you cast or attack roll you make deals maximum damage. | 05 – 06 | You begin to sweat a comical amount until the end of your next turn; any creature, including yourself, that starts its turn within 5 ft. of you must succeed on a DC 10 Acrobatics Check or fall [[Prone]]. | | 07 – 08 | Maple Syrup begins to leak out of your forehead, causing you to become [[Blinded]] until the end of your next turn. | 09 – 10 | You begin farting relentlessly, and fall under the effects of the [[Levitate]] spell for 10 minutes. | 11 – 12 | You cast [[Fore Lindrov/2. Mechanics/Spells/Official/2nd Level/Darkness\|Darkness]] (no [[Concentration]]) centered on yourself. | | 13 – 14 | You cast [[Faerie Fire]] (no [[Concentration]]) centered on yourself. | 15 – 16 | Your skin turns a vibrant shade of blue. A [[Remove Curse]] spell can end this effect. | 17 – 18 | You grow a long beard made of feathers that remains until you sneeze. | | 19 – 20 | You cast [[Grease]] centered on yourself. | 21 – 22 | Creatures have [[Disadvantage]] on saving throws against the next spell you cast in the next minute that involves a saving throw. | 23 – 24 | You cast [[Otto's Irresistible Dance]] (no [[Concentration]]) on yourself and one random creature within 10 feet of you. | | 25 – 26 | Your clothing/armor bursts into butterflies that swirl around you. You no longer benefit from AC from your armor until the end of your next turn. | 27 – 28 | For the next minute, all your spells with a casting time of 1 Action have a casting time of 1 Bonus Action. | 29 – 30 | You begin to leak sticky maple syrup from your pores until the end of your next turn; you and any creature that starts within 5 ft. of you has their Speed reduced by 10 ft. | | 31 – 32 | For (1d6) days you smell strongly of maple syrup and automatically fail all Stealth Checks. | 33 – 34 | You become extremely handsome or beautiful for 2 (1d4) hours. During this time, you have [[Advantage]] on all Charisma Checks and Saving Throws. | 35 – 36 | Your Dexterity Score increases by 2 for 1 minute. | | 37 – 38 | For the next minute you comprehend all languages but only speak Sylvan. | 39 – 40 | You are chilled and your teeth clatter uncontrollably, giving you [[Disadvantage]] on [[Concentration]] Checks until warmed up. | 41 – 42 | You turn into a potted plant until the start of your next turn. While a plant, you are [[Incapacitated]] and have Vulnerability to all damage. If you drop to 0 hit points, your pot breaks, and your form reverts. | | 43 – 44 | Your legs turn into butterflies until the start of your next turn; your Speed is halved. | 45 – 46 | You hear a ghostly voice tell you a joke; you cast [[Tasha's Hideous Laughter]] (no [[Concentration]]) on yourself and another random creature within 30 feet. | 47 – 48 | You cast [[Vicious Mockery]], targeting every creature in a 20-ft-radius centered on yourself. | | 49 – 50 | You can't speak for the next minute. Whenever you try, pink bubbles float out of your mouth. | 51 – 52 | You regain your lowest expended spell-slot; otherwise, the next time you take the Attack action, you can make one additional attack. | 53 – 54 | You cast [[Mirror Image]] on yourself. | | 55 – 56 | You sneeze, releasing a wave of freezing ice as if casting [[Rime's Binding Ice]]. | 57 – 58 | For the next minute, you must shout when you speak and can cast [[Thunderclap]] as a Bonus Action. | 59 – 60 | You gain [[Fore Lindrov/2. Mechanics/Core/Resistance]] to all damage until the end of your next turn. | | 61 – 62 | You cast [[Confusion]] (no [[Concentration]]) centered on yourself. | 63 – 64 | Butterfly wings spread from your back; you gain a Fly speed of 15 ft. for 1 minute. | 65 – 66 | You fart noxious gases until the start of your next turn, as if casting [[Stinking Cloud]], centered on yourself. | | 67 – 68 | You cast [[Awaken]] on a random object within 30 ft. The object is always in abject horror and screams. | 69 – 70 | Caterpillars spew from your mouth and mend your wounds, and you regain 11 (2d10) HP. | 71 – 72 | Your nails grow sharper and your [[Unarmed Strike\|Unarmed Strikes]] deal (1d6 + STR modifier) Slashing damage for the next 1 minute. | | 73 – 74 | You cast [[Enlarge-Reduce\|Reduce]] (no [[Concentration]]) on yourself. | 75 – 76 | A swarm of butterflies surrounds you and you are teleported 30 ft. in a random direction in a straight line to an unoccupied space you can see. | 77 – 78 | You cast [[Polymorph]] (no [[Concentration]]) on yourself. If you fail the saving throw, you turn into a sheep. | | 79 – 80 | You can take one additional Action immediately. | 81 – 82 | You cast Fly (no [[Concentration]]) on a random creature within 60 feet of you. | 83 – 84 | A random creature within 60 feet of you becomes [[Poisoned]] for 1d4 hours. | | 85 – 86 | For the next minute, you may choose to cast spells with a casting time of 1 Action as a Bonus Action. | 87 – 88 | You are surrounded by faint, ethereal music for the next minute, and you gain Resistance to Thunder damage. | 89 – 90 | Your hair becomes bright pink; if you do not have hair, you grow bright pink hair. | | 91 – 92 | Your Strength Score becomes 22 for 1 minute, and you grow comically large muscles. | 93 – 94 | Bark begins to grow all over your skin, giving you a bonus of +5 to your AC and your Speed is halved until the start of your next turn. | 95 – 96 | You regain your highest expended spell-slot; otherwise, you fall under the effects of a [[Potion of Speed]]. | | 97 – 98 | You gain [[Advantage]] on the next attack roll, ability check, or saving throw you make. You lose the ability to benefit from this at the start of your next turn. | 99 | For the next minute, when you are reduced to 0 HP, you can act as normal but continue to make [[Death Saving Throw\|Death Saving Throws]] with [[Disadvantage]]. | 100 | The spell you casted, or the next spell you cast, is cast at 9th level. Otherwise, you gain an Additional Action and all attacks you hit are considered a [[Critical Hit]].|