![[Shattered Moon (Pic).jpg]] # Creature Effects - **Perception Checks Affected.** All creatures under the Moon's Light have [[Advantage]] on Perception Checks. - Passive Perception Scores gain a bonus of +5 - **Halved Magical Healing.** All creatures under the Moon's Light recover half as much [[HP]] from [[Magical Effects|Magical]] Healing (minimum 1). <br> # Travel Effects ## Lunar Shower - **Roll a D4.** Fragments of the moon frequently fall down to the world. For each hour that passes, roll a d4. On a roll of 1, a Lunar Shower that lasts for 1d6 × 10 minutes begins. - **Effects.** During the lunar shower, a rain of ephemeral light falls upon the world, although it looks like solid fragments the shards are weightless figments of light. - This rain dispels all spells of 5th level or lower upon contact. - Ends [[Concentration]]. - Halves the range of all [[Magical Effects|magic]] (minimum 5 feet) **Passive Perception.** Creatures with a passive Perception of 15 or higher can see these fragments falling towards them 1 minute before the lunar shower begins. <br> # Madness Effects ## Short-Term Madness - **Short-Term Madness.** When a character gains a Short-Term Madness under the Shattered Moon, the moon tries to repair itself by eating part of the character’s life. - For the duration of the Madness, the character takes 3 (1d6) Necrotic damage at the start of each of their turns. - Any [[Magical Effects|magical]] healing drives the moon's influence away and stops the damage from recurring. <br> ## Long-Term Madness - **Long-Term Madness.** Whenever a character gains a long-term madness under the Shattered Moon, one of the creature's limbs shatters like the moon. - The character takes 7 (2d6) Necrotic damage and must roll a d4 to determine which limb breaks, using the following table: | D4 | Limb | D4 | Limb | | :---: | ------------------------------------------------------------------------------------------------------------------------------------------------------------------- | :---: | ------------------------------------------------------------------------------------------------------------------------------------------------------------------ | | 1 | **Right Arm:** You can no longer hold anything with two hands, and you can hold only a single object at a time. | 3 | **Left Arm:** You can no longer hold anything with two hands, and you can hold only a single object at a time. | | 2 | **Right Leg:** Your base walking speed is reduced to 5 feet. If you still have at least one leg, you can use a crutch or cane to move at half your original base speed. | 4 | **Left Leg:** Your base walking speed is reduced to 5 feet. If you still have at least one leg, you can use a crutch or cane to move at half your original base speed. | <br> ## Indefinite Madness - **Indefinite Madness.** A character that gains an Indefinite Madness under the Shattered Moon becomes its prey, a meal to invigorate it. - **33 and Below.** The player must roll a d100; on a result of 33 or lower, the moon's powers fail before devouring the character, in fact invigorating them. - The character is cured of all madness effects afflicting them, and they fall under the effects of the Enlarge Spell for 24 Hours. - **34 and Above.** The character's body is consumed by the moon as it attempts to use their life to repair itself. - The creature takes 75 (10d6 + 40) Necrotic Damage. - If this damage reduces the character to 0 HP, they disintegrate into particles of lights that float up to the Moon.