![[Shattered Moon (Pic).jpg]]
# Creature Effects
- **Perception Checks Affected.** All creatures under the Moon's Light have [[Advantage]] on Perception Checks.
- Passive Perception Scores gain a bonus of +5
- **Halved Magical Healing.** All creatures under the Moon's Light recover half as much [[HP]] from [[Magical Effects|Magical]] Healing (minimum 1).
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# Travel Effects
## Lunar Shower
- **Roll a D4.** Fragments of the moon frequently fall down to the world. For each hour that passes, roll a d4. On a roll of 1, a Lunar Shower that lasts for 1d6 × 10 minutes begins.
- **Effects.** During the lunar shower, a rain of ephemeral light falls upon the world, although it looks like solid fragments the shards are weightless figments of light.
- This rain dispels all spells of 5th level or lower upon contact.
- Ends [[Concentration]].
- Halves the range of all [[Magical Effects|magic]] (minimum 5 feet)
**Passive Perception.** Creatures with a passive Perception of 15 or higher can see these fragments falling towards them 1 minute before the lunar shower begins.
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# Madness Effects
## Short-Term Madness
- **Short-Term Madness.** When a character gains a Short-Term Madness under the Shattered Moon, the moon tries to repair itself by eating part of the character’s life.
- For the duration of the Madness, the character takes 3 (1d6) Necrotic damage at the start of each of their turns.
- Any [[Magical Effects|magical]] healing drives the moon's influence away and stops the damage from recurring.
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## Long-Term Madness
- **Long-Term Madness.** Whenever a character gains a long-term madness under the Shattered Moon, one of the creature's limbs shatters like the moon.
- The character takes 7 (2d6) Necrotic damage and must roll a d4 to determine which limb breaks, using the following table:
| D4 | Limb | D4 | Limb |
| :---: | ------------------------------------------------------------------------------------------------------------------------------------------------------------------- | :---: | ------------------------------------------------------------------------------------------------------------------------------------------------------------------ |
| 1 | **Right Arm:** You can no longer hold anything with two hands, and you can hold only a single object at a time. | 3 | **Left Arm:** You can no longer hold anything with two hands, and you can hold only a single object at a time. |
| 2 | **Right Leg:** Your base walking speed is reduced to 5 feet. If you still have at least one leg, you can use a crutch or cane to move at half your original base speed. | 4 | **Left Leg:** Your base walking speed is reduced to 5 feet. If you still have at least one leg, you can use a crutch or cane to move at half your original base speed. |
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## Indefinite Madness
- **Indefinite Madness.** A character that gains an Indefinite Madness under the Shattered Moon becomes its prey, a meal to invigorate it.
- **33 and Below.** The player must roll a d100; on a result of 33 or lower, the moon's powers fail before devouring the character, in fact invigorating them.
- The character is cured of all madness effects afflicting them, and they fall under the effects of the Enlarge Spell for 24 Hours.
- **34 and Above.** The character's body is consumed by the moon as it attempts to use their life to repair itself.
- The creature takes 75 (10d6 + 40) Necrotic Damage.
- If this damage reduces the character to 0 HP, they disintegrate into particles of lights that float up to the Moon.