# Overview Whenever an uncontrolled fire spreads, it can create an inferno that quickly engulfs creatures, objects, and vegetation. <br> ## Dimensions **10-Foot Cubes.** An inferno consists of at least four contiguous 10-foot [[Cubes]] of fire. ## Spreading **Strong Wind.** Exposure to a strong wind for 1 minute causes the inferno to grow, adding **1d4** new 10-foot [[Cubes]] to its volume. ## Putting Out **Deprived of Fuel.** An inferno deprived of fuel burns itself out after 1d10 minutes. **Using Water.** Each of the inferno's 10-foot [[Cubes]] can be doused with 10 gallons of water. <br> <br> # Damage **Vegetation & Object.** An inferno damages any vegetation or object that isn't being worn or carried that it touches, dealing 22 (4d10) Fire damage immediately and again at the end of each minute. **Entering For The First Time On A Turn.** Any creature that enters the inferno the first time on a turn or starts its turn there takes 22 (4d10) Fire damage and is [[Burning]]. **Dodge Action.** A creature taking the [[Dodge]] Action when entering the inferno for the first time on a turn can make a DC 15 DEX Saving Throw, taking half damage on a success.