You gain the following benefits: **Hypervigilance.** Whenever you roll [[Initiative]], you can reroll the d20 if the number rolled is 9 or lower. You must use the new roll. **Steel Yourself.** When you fail a saving throw to avoid or end the [[Charmed]] or [[Frightened]] condition, you can take a [[Reaction]] to add a bonus to the roll, potentially causing it to succeed. The bonus is equal to your [[Proficiency Bonus Table|Proficiency Bonus]]. Once you take this [[Reaction]], you can't do so again until you finish a [[Long Rest]].