You gain the following benefits:
**Inspiring Strike.** Once per turn when you score a [[Critical Hit]] against a creature, you can choose an [[Ally|ally]] within 30 feet of yourself who can see or hear you and who lacks [[Heroic Inspiration]]. That [[Ally|ally]] gains [[Heroic Inspiration]].
**Reassert Honour.** When an enemy you can see deals damage to an [[Ally|ally]] of yours that is within 5 feet of you, you have [[Advantage]] on your next attack roll against that enemy before the end of your next turn.