You gain the following benefits:
**Ability Score Increase.** Increase one ability score of your choice by 1, to a maximum of 20.
**Necrosis.** When you make a damage roll that deals Necrotic damage, you can cause one creature taking that damage to have the [[Poisoned]] condition until the start of your next turn. Once you use this benefit, you can't use it again until you finish a [[Short Rest|Short]] or [[Long Rest]].