You gain the following benefits: **Ability Score Increase.** Increase one ability score of your choice by 1, to a maximum of 20. **Otherworldly Power.** When you cast the [[Find Familiar]] spell, you can imbue your familiar with otherworldly might, which lasts until you cast [[Find Familiar]] again. While imbued, your familiar gains the following benefits: **Energy Resistance.** Choose Necrotic, Poison, Psychic, Radiant, or Thunder damage. Your familiar has [[Fore Lindrov/2. Mechanics/Core/Resistance|Resistance]] to the chosen damage type. **Phase Walk.** Your familiar can move through other creatures and objects as if they were [[Difficult Terrain]]. If your familiar ends its turn inside an object, it is shunted to the last unoccupied space it was in.