You gain the following benefits: **Sentinel's Intuition.** When you make a WIS ([[Skill List|Insight]] or [[Skill List|Perception]]) check, you can roll 1d4 and add the number rolled to the ability check. **Guardian's Shield.** You always have the [[Shield]] spell prepared. You can cast it once without a spell slot, and you regain the ability to cast it in that way when you finish a [[Long Rest]]. You can also cast it using any spell slots you have. INT, WIS, or CHA is your spellcasting ability for this spell (choose when you select this feat). **Vigilant Guardian.** When a creature you can see within 5 feet of you is hit by an attack roll, you can take a [[Reaction]] to swap places with that creature, and you are hit by the attack instead. You can use this feature a number of times equal to your [[Proficiency Bonus Table|Proficiency Bonus]] and regain all expended uses when you finish a [[Long Rest]]. **Spells of the Mark.** If you have the Spellcasting or Pact Magic class feature, the spells on the [[#Mark of Sentinel Spells Table]] are added to that feature's spell list. ### Mark of Sentinel Spells Table | Spell Level | Spells | |---|---| | 1 | [[Compelled Duel]], [[Shield of Faith]] | | 2 | [[Warding Bond]], [[Zone of Truth]] | | 3 | [[Counterspell]], [[Protection from Energy]] | | 4 | [[Death Ward]], [[Guardian of Faith]] | | 5 | [[Bigby's Hand]] |