You gain the following benefits:
**Wild Intuition.** When you make an INT ([[Skill List|Nature]]) or WIS ([[Skill List|Animal Handling]]) check, you can roll 1d4 and add the number rolled to the ability check.
**Primal Connection.** You always have the [[Animal Friendship]] and [[Speak with Animals]] spells prepared. You can cast each spell once without a spell slot, and you regain the ability to cast it in that way when you finish a [[Long Rest]]. You can also cast these spells using any spell slots you have. INT, WIS, or CHA is your spellcasting ability for these spells (choose when you select this feat).
**Monstrous Connections.** When you reach character level 3, you can target a Monstrosity when you cast [[Animal Friendship]] or [[Speak with Animals]] if the creature's INT score is 3 or lower.
**Spells of the Mark.** If you have the Spellcasting or Pact Magic class feature, the spells on the [[#Mark of Handling Spells Table]] are added to that feature's spell list.
### Mark of Handling Spells Table
| Spell Level | Spells |
|---|---|
| 1 | [[Command]], [[Find Familiar]] |
| 2 | [[Beast Sense]], [[Calm Emotions]] |
| 3 | [[Beacon of Hope]], [[Conjure Animals]] |
| 4 | [[Aura of Life]], [[Dominate Beast]] |
| 5 | [[Awaken]] |