Your ego swells with the confidence and pride, there is no feat too great, no wall too high, no challenge too daunting in the face of your great passage.
You gain a number of Pride Dice equal to your proficiency bonus. Your Pride Dice are d6s. You can roll only one Pride Die per turn, and a Pride Die is spent when you roll it.
You can expend Pride Die under any of the following circumstances, with the results and costs:
| Cost | Effects |
| :---: | :--- |
| **1** | **Ability Check.** When you make an Ability Check, spend one Pride Die and add the roll to your check. |
| ^ | **Attack Roll.** If you miss an attack roll, you can spend one Pride Dice to add a 1d6 bonus to the attack roll. |
| ^ | **Critical Hit.** When you score a [[Critical Hit]], spend one Pride Die to gain [[Temporary HP]] equal to the roll. |
| ^ | **Extra Damage.** When you deal damage to a creature, spend one Pride Die to deal extra damage to the creature equal to the roll. |
| ^ | **Frightened.** When you take the [[Influence]], [[Magic]] or [[Attack]] Action, you can spend one Pride Die to instill terror in a creature you can see within 30 feet. The target must succeed on a WIS Saving Throw against your Spellcasting DC or Wisdom Save DC, or have the [[Frightened]] condition until the end of your next turn. |
| ^ | **Stun.** When you deal damage to a creature as part of the [[Attack]] or [[Magic]] Action on your turn, you can spend one Pride Die. The target must succeed on a CON Saving Throw against the Save DC of the Ability Score used in the [[Attack]] or [[Magic]] Action, or have the [[Stunned]] condition until the end of its next turn. |
| **1+** | **Extra Movement.** While moving, you can expend a number of Pride Die to move an additional amount equal to 5 × the number of Pride Die spent. |
You regain all spent Pride Die when you finish a [[Long Rest]].