# Overview
There are various methods of contracting the Lycanthropy such as being bitten by a lycanthrope and not curing the Curse before it takes hold.
Other known methods are esoteric rituals such as the Lunar Sacrament. A violent and bloody rite that involves the sacrifice of an innocent person, underscoring the ruthless and uncompromising nature of someone willing to do evil in exchange for power.
Other means of gaining lycanthropy are possible. The curse of a powerful being, a side effect of a powerful artifact, or eating the raw flesh of a lycanthropic creature: all of these are potential triggers for the Lycanthrope Transformation.
## Achieving a New Stage
To move from one stage to the next higher one in this Transformation, an event or some other notable occurrence tied to the story of the character should take place. The following events are suggestions for ones that might trigger a move to the next stage of the Transformation:
- Making a further bargain with the Fey creature who gifted you with Lycanthropy originally
- Killing a powerful creature under the light of a full moon in your hybrid form
- Failing two Death Saving Throws
- Killing an innocent creature in your hybrid form after failing your saving throw against Lust for the Hunt
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# Lycanthrope: Stage 1
> You select one Stage 1 Boon and gain [[#Flaw Lust For The Hunt]]
## Boons
>[!tip|bg-white c-black c-p-sm callout-border]- Boon: Hybrid Wolf Form
> ### General Details
> - **Creature Type.** You become a Monstrosity in addition to any other creature type(s).
> ### Hybrid Form
> - **Transforming.** As a [[Magic]] Action, you may voluntarily transform into a hybrid half-wolf creature.
> - Your hybrid wolf form lasts 1 hour per Transformation Stage. If you entered your hybrid form voluntarily, you can revert to your normal form by using a [[Magic]] Action on your turn. (Flaws listed below may override this rule.)
> - **Passive Changes.** While in your Hybrid Form, the following changes apply:
> - Your STR Score becomes 18 unless it is higher.
> - Your [[Speed]] increases by 10 feet, and you can take the [[Dash]] Action as a [[Bonus Action]].
> - You can't cast spells or [[Concentration|Concentrate]] on spells. Your ability to speak is reduced to short, basic, guttural responses.
> - While transformed, you can use weapons and equipment as normal, unless specified elsewhere.
> - **Natural Weapon Attack.** You gain a Claw or Bite attack that you may use in place of any weapon attack.
> - These attacks deal 1d8 plus your STR or DEX modifier Slashing or Piercing damage.
> - You are proficient with this attack, and add either your STR or DEX modifier to attack and damage rolls.
> - This attack is not an [[Unarmed Strike]], nor can it be used in place of an [[Unarmed Strike]].
> - **Additional Attack.** After taking the Attack action, you may take a Bonus Action later in that turn to attack once with either your Claw or Bite.
>[!tip|bg-c-brown c-p-sm]- Boon: Hybrid Bear Form
> ### General Details
> - **Creature Type.** You become a Monstrosity in addition to any other creature type(s).
> ### Hybrid Form
> - **Transforming.** As a [[Magic]] Action, you may voluntarily transform into a hybrid half-wolf creature.
> - Your hybrid wolf form lasts 1 hour per Transformation Stage. If you entered your hybrid form voluntarily, you can revert to your normal form by using a [[Magic]] Action on your turn. (Flaws listed below may override this rule.)
> - **Passive Changes.** While in your Hybrid Form, the following changes apply:
> - Your STR Score becomes 20 unless it is higher.
> - You gain a [[Climb Speed]] equal to your [[Speed]].
> - You can't cast spells or [[Concentration|Concentrate]] on spells. Your ability to speak is reduced to short, basic, guttural responses.
> - While transformed, you can use weapons and equipment as normal, unless specified elsewhere.
> - **Natural Weapon Attack.** You gain a Claw attack that you may use in place of any weapon attack.
> - These attacks deal 1d8 plus your STR or DEX modifier Slashing damage.
> - You are proficient with this attack, and add either your STR or DEX modifier to attack and damage rolls.
> - This attack is not an [[Unarmed Strike]], nor can it be used in place of an [[Unarmed Strike]].
> - **Bonus Action Grapple.** Immediately after hitting a target with a Claw attack, if the target is no more than one size category larger than you, you can take a [[Bonus Action]] to grab the target with that hand.
> - You give the target the [[Grappled]] condition, the escape DC is 8 plus your STR modifier plus your Proficiency Bonus.
>[!tip|bg-gray c-black c-p-sm]- Boon: Hybrid Rat Form
> ### General Details
> - **Creature Type.** You become a Monstrosity in addition to any other creature type(s).
> ### Hybrid Form
> - **Transforming.** As a [[Magic]] Action, you may voluntarily transform into a hybrid half-rat creature.
> - Your Hybrid Form lasts 1 hour per Transformation Stage. If you entered your Hybrid Form voluntarily, you can revert to your normal form by using a [[Magic]] Action on your turn. (Flaws listed below may override this rule.)
> - **Passive Changes.** While in your Hybrid Form, the following changes apply:
> - Your DEX Score becomes 18 unless it is higher.
> - You gain proficiency with Stealth, and you can double your Proficiency Bonus when making a DEX (Stealth) check.
> - You can't cast spells or [[Concentration|Concentrate]] on spells. Your ability to speak is reduced to short, basic, guttural responses.
> - While transformed, you can use weapons and equipment as normal, unless specified elsewhere.
> - **Bonus Action Options.** You can take the [[Hide]] or [[Disengage]] actions as a [[Bonus Action]].
> - **Natural Weapon Attack.** You gain a Claw or Bite attack that you may use in place of any weapon attack.
> - These attacks deal 1d8 plus your STR or DEX modifier Slashing or Piercing damage.
> - You are proficient with this attack, and add either your STR or DEX modifier to attack and damage rolls.
> - This attack is not an [[Unarmed Strike]], nor can it be used in place of an [[Unarmed Strike]].
> - **Advantage On Target.** If you target a creature that is within 5 feet of one of its enemies, you have [[Advantage]] on Claw or Bite attacks made against the target.
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## Flaw: Lust For The Hunt
>[!info|bg-c-red c-p-sm]+ Details
>> The savage nature of your curse sometimes causes you to lose control. These ferocious tendencies are a constant struggle between you and the beast within.
> ### WIS Saving Throw
>- **Bloodied.** The first time you become [[Bloodied]] after finishing a [[Short Rest|Short]] or [[Long Rest]], you must succeed on a DC 10 WIS Saving Throw.
> - If you are in the light of a full moon, you automatically fail this saving throw.
> - On a failure, you immediately enter your Hybrid Form for 1 hour, [[Remove Curse]] is casted on you, or you start your start at full [[HP]], repeating the save and returning to your normal form on a success.
> ### Failed Saving Throw
> **Hybrid Form.** While in your Hybrid Form from failing the WIS Saving Throw, you suffer from the following effects:
> - **Feral.** You go completely feral, and you cannot use any of your equipment or class features.
> - **Kill Bloodied Creature.** On your turn while in Hybrid Form, you must move toward the closest creature you can see, smell, or hear, prioritizing [[Bloodied]] creatures.
> - If you end your movement and no creature is within 5 feet of you, you must use the [[Dash]] Action to move toward the closest one.
> - If there is a creature within 5 feet of you and you have not used your action, you must make an Attack Action using your Claw or Bite attack.
> - When you damage a creature on your turn and it is not reduced to 0 [[HP]], you must use all your attacks that turn against the target.
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# Lycanthrope: Stage 2
> You select one Stage 2 Boon and gain [[#Flaw Silver Sensitivity|Flaw: Silver Sensitivity]]
## Boons
>[!tip|bg-c-blue c-p-sm]- Boon: Hunter's Focus
> ### Mark Creature
> - **In Hybrid Form.** While in hybrid form, you can use a [[Bonus Action]] to Mark one creature within 60 feet as your prey.
> - A creature remains marked this way for 1 hour, or until it dies. You may only have 1 creature marked at a time.
>
>### Benefits
> - **Marked Effects.** While a creature is marked as your prey, you gain the following benefits:
> - Whenever you hit the Marked Creature with a melee attack, you deal an additional 1d6 damage of that attack's type.
> - You have [[Advantage]] on any WIS (Perception or Survival) check you make to find it.
>[!tip|bg-gray c-black c-p-sm]- Boon: Iron Pelt
> ### Resistance
> - **In Hybrid Form.** While in hybrid form, you have [[Resistance]] to Bludgeoning, Piercing, and Slashing damage.
> - Magical and Silvered weapons ignore this [[Resistance]].
>[!tip|c-p-sm]- Boon: Kindred Form
> ### Beast Form
> - **Transforming.** When you enter your [[#Lycanthrope Stage 1|Hybrid Form]], you can choose to Shape-Shift into a Beast depending on your form of Lycanthropy.
> - As a Bonus Action, you can change between your Hybrid and Beast Forms.
>
>> **Werebear:** [[Black Bear]]
>> **Wererat:** [[Giant Rat]]
>> **Werewolf:** [[Wolf]]
> - **Indistinguishable.** You are indistinguishable from other creatures of that type, and you can communicate with those creatures.
> ### Rules While Shapeshifted
> - **Statistics.** Your game statistics are replaced by the Beast's stat block except for the following traits:
> - Your creature type.
> - Your Hit Points.
> - Your Hit Point Dice.
> - Your INT, WIS, and CHA Scores
> - Your Class Features; Languages; and Feats.
> - You also retain your skill and saving throw proficiencies and use your Proficiency Bonus for them, in addition to gaining the proficiencies of the creature.
> - If a skill or saving throw modifier in the Beast's stat block is higher than yours, use the one in the stat block.
> - **Limitations.** You are limited in the actions you can perform by the anatomy of your new form.
> - You cannot speak, but you can understand languages you know.
> - All equipment you wear and carry falls off you when transforming.
> - You can't cast spells or [[Concentration|Concentrate]] on spells.
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## Flaw: Silver Sensitivity
>[!info|bg-c-red c-p-sm]+ Details
>> You have developed a debilitating sensitivity to silver.
> ### Vulnerability
>- **Silvered Weapons.** In all forms, you have Vulnerability to Bludgeoning, Piercing, or Slashing damage from [[Silvered Weapon|Silvered Weapons]].
> - In addition, you cannot have [[Resistance]] to damage inflicted by silvered weapons.
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# Lycanthrope: Stage 3
> You select one Stage 3 Boon and gain [[#Flaw Frayed Thoughts]]
## Boons
>[!tip|bg-c-green c-p-sm]- Boon: Bestial Vigor
> ### HP Boost
> - **HP Maximum.** Your Hit Point Maximum increases by an amount equal to your character level, and it increases by 1 every time you gain a character level.
> - **Hybrid Form.** When in your Hybrid Form, you gain 5 [[Temporary HP]] at the start of each of your turns.
>[!tip|bg-c-green c-p-sm]- Boon: Shapeshifter's Savagery
> You have embraced the animalistic side of your transformation.
> ### Benefits
> - **Extra Damage.** Your Claw and Bite attacks deal an additional 1d8 Slashing damage.
> - **Immunities.** You have [[Immunity]] to the [[Charmed]] and [[Frightened]] conditions.
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## Flaw: Frayed Thoughts
>[!info|c-p-sm]- Details
>> You suffer the effects of sharing a mind with two personalities. Memories of less practical significance are lost to new ones of midnight hunts.
> ### Disadvantage
> - **Ability Checks & Saving Throws.** You have [[Disadvantage]] on INT ability checks and saving throws.
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# Lycanthrope: Stage 4
> You select one Stage 4 Boon and gain [[#Flaw Ultimate Predator]]
## Boons
>[!tip|c-p-sm]- Boon: Hybrid Form Affinity
>>You have achieved a state of equilibrium that most Lycanthropes never find.
> ### Benefits
> - **Benefits.** You gain the following benefits while you are voluntarily in your Hybrid Form:
> - You can speak normally.
> - You can cast spells without needing to provide their Verbal or Somatic components. Additionally, you can cast spells without needing to provide Material components, provided they do not have a GP value listed.
> - Allies within 20 feet of you have [[Advantage]] on WIS Ability Checks and Saving Throws.
>[!tip|bg-c-red c-p-sm]- Boon: Savage Instincts
> You have developed an unrelenting thirst for bloodshed and carnage.
> ### Benefits
> - **Bloodied Creature.** While in your Hybrid Form, if you hit a [[Bloodied]] creature with a Claw or Bite attack, the attack deals an additional 1d8 Slashing damage.
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## Flaw: Ultimate Predator
>[!info|c-p-sm]- Details
>> You realize the true cost of your transformation. The beast within has gained more control of your body than you have. While you can control it at times, you know it cannot be contained forever—and when it breaks free, it delights in any slaughter it can find.
> ### Bloodlust
> - **Bloodied Creature.** If you can see, hear or smell a [[Bloodied]] creature, you have [[Disadvantage]] on WIS Saving Throws.
> - **Unconscious Creature.** At the start of your turn, if you can see, hear or smell a creature with the [[Unconscious]] condition, you must make a WIS Saving Throw.
> - DC 15. On a failure, you transform into your hybrid form, or, if already in hybrid form you go feral as described under [[#Flaw Lust For The Hunt|Lust for Hunt]].
> - On a success, you are [[Immunity|Immune]] to this effect until you finish a [[Long Rest]].
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# Curing Lycanthropy
>[!warning]- For DMs ONLY! (PLAYERS DO NOT CLICK)
> **Remove Curse.** A creature can be cured by of Lycanthropy if a [[Remove Curse]] is casted on it. The target must then succeed on a DC 28 CON Saving Throw, each spell level above third reduces this DC by 2.
>
> **Full Moon.** This saving throw is made with [[Disadvantage]] unless casted on the cursed creature during a Full Moon.
>
> **Success.** On a success, the curse is broken, the creature is cured of its Lycanthropy, returns to its normal form and gain 3 [[Exhaustion]] Levels.
>
> **Failure.** On a failure, the curse remains, and the target automatically fails any saving throw made to break this curse for 1 month.