Demonic Possession arises from the chaos and evil of the Abyss and commonly besets creatures that interact with demonic objects or linger in desecrated locations, where demonic spirits await victims. **CHA Saving Throw.** A creature that becomes the target of Demonic [[Possession]] must succeed on a DC 15 CHA saving throw or be [[Possession|Possessed]] by a bodiless demonic entity. **Taken Over.** Whenever the possessed creature rolls a 1 on a [[D20 Test]], the demonic entity takes control of the creature and determines the creature's behavior thereafter. **Regaining Control.** At the end of each of the possessed creature's later turns, the creature makes a DC 15 CHA saving throw, regaining control of itself on a success. **Temporary Possession.** After finishing a [[Long Rest]], a creature with Demonic [[Possession]] makes a DC 15 CHA saving throw. On a successful save, the effect ends on the creature. A [[Dispel Evil and Good]] spell or any magic that removes a Curse also ends the effect on it.