> **Stealthing** > If the characters encounter another group of creatures and neither side is being stealthy, the two groups automatically notice each other once they are within sight or hearing range of one another. The [[Audible Distance Table]] can help you determine the hearing range, and the following sections address visibility: **Audible Distance Table** | Noise | Distance | |:-------------------------:|:------------------:| | Trying to be Quiet | 2d6 x 5 Feet | | Normal Noise Level | 2d6 x 10 Feet | | Very Loud | 2d6 x 50 Feet | **Visibility Outdoors.** When traveling outdoors, most characters can see about 2 miles in any direction on a clear day, except where obstructions block their view. That range increases to 40 miles if they are atop a mountain or a tall hill or are otherwise able to look down on the area from a height. [[Lightly Obscured]] conditions reduce visibility: rain reduces maximum visibility to 1 mile, and fog reduces it to between 100 and 300 feet. **Visibility at Sea.** From a ship's crow's nest, a lookout can see things up to 10 miles away, assuming clear skies and a relatively calm sea. Overcast skies reduce that distance by half. Lightly Obscured conditions reduce visibility just as they do on land. **Visibility Underwater.** Visibility underwater depends on water clarity and the available light. **[[Underwater Encounter Distance Table]]** | Visibility | Encounter Distance | |:-------------------------:|:------------------:| | Clear Water, Bright Light | 60 Feet | | Clear Water, Dim Light | 30 Feet | | Murky Water or Darkness | 10 Feet |