## a. Determining Cover
To determine whether a target has Cover against an attack or other effect, choose a corner of the attacker's space or the point of origin of an area of effect.
Then trace imaginary lines from that corner to every corner of any one square the target occupies. If one or two of those lines are blocked by an obstacle (including a creature), the target has Half Cover.
If three or four of those lines are blocked but the attack or effect can still reach the target (such as when the target is behind an arrow slit), the target has Three-Quarters Cover.
## b. Types of Cover
| Degree | Benefit |
|:--------------------:|:------------------------------:|
| Half Cover | +2 to AC and DEX saving throws |
| Three-Quarters Cover | +5 to AC and DEX saving throws |
| Total | Can't be targeted directly |