You normally interact with an object while doing something else, such as when you draw a sword as part of the Attack action. When an object requires an Action for its use, you take the [[Utilize]] Action. # Acrobatics & Athletics Checks **Limit.** Whenever you take the [[Utilize]] Action to make a Acrobatics or Athletics check, you can fail a number of these Checks equal to your STR or DEX modifier (minimum of 1). You regain all expended failures when you finish a [[Short Rest|Short]] or [[Long Rest]]. **CON Saving Throw.** Each additional [[Utilize]] Action to make an Athletics or Acrobatics Check requires you to succeed on a DC 10 + (2 × each additional attempt) CON Saving Throw at the end of the turn or gain 1 [[Exhaustion]] level. Finishing a [[Short Rest|Short]] or [[Long Rest]] resets the DC to 10 and removes any [[Exhaustion]] levels gained in this way.