# General
Characters who don't have the key to a locked object can try to pick the lock using [[Thieves' Tools]]. The [[#Lock Complexity Table|Lock Complexity Table]] tells you how long it takes to try to pick a lock based on its complexity.
At the end of that time, the character picks the lock by making a successful DEX (Sleight of Hand) check using [[Thieves' Tools]]. The DC is determined by the lock's quality, as shown in the [[#Lock Quality Table|Lock Quality Table]].
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# Lock Complexity Table
|Complexity|Time|
|---|---|
|Simple|1 Action|
|Complex|1 minute|
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# Lock Quality Table
|Quality|DC to Unlock|
|---|:---:|
|Inferior|10|
|Good|15|
|Superior|20|