# General Characters who don't have the key to a locked object can try to pick the lock using [[Thieves' Tools]]. The [[#Lock Complexity Table|Lock Complexity Table]] tells you how long it takes to try to pick a lock based on its complexity. At the end of that time, the character picks the lock by making a successful DEX (Sleight of Hand) check using [[Thieves' Tools]]. The DC is determined by the lock's quality, as shown in the [[#Lock Quality Table|Lock Quality Table]]. <br> # Lock Complexity Table |Complexity|Time| |---|---| |Simple|1 Action| |Complex|1 minute| <br> # Lock Quality Table |Quality|DC to Unlock| |---|:---:| |Inferior|10| |Good|15| |Superior|20|